Ludum Dare #37compo
Claustrophobia
Claustrophobia is a game, where you have to place random furniture in a small room. It feels a bit like tetris. The center of the showcasebox is where the center will be, when you place your furniture with your mouse. For every furniture you will get a given amout of points. If you are too slow you will loose points. When enough furniture of the same type/color is placed together it will explode and make space for new furniture. Made in unity.
Genre:
Puzzle
Controls:
Q and E to turn the furniture
the center of the showcasebox is where the center will be, when you place your furniture with your mouse
Buttons:
restart->Restarts the game, points will not get cleared until you start.
mute->switches between muted and not muted sound
exit->Closes the game
Changes after (Bugfixed Windows):
Changed the colors a bit (higher contrast).
Fixed the four-chair-bug, now no longer causing epilepsy. (only 2 chairs get placed)
Genre:
Puzzle
Controls:
Q and E to turn the furniture
the center of the showcasebox is where the center will be, when you place your furniture with your mouse
Buttons:
restart->Restarts the game, points will not get cleared until you start.
mute->switches between muted and not muted sound
exit->Closes the game
Changes after (Bugfixed Windows):
Changed the colors a bit (higher contrast).
Fixed the four-chair-bug, now no longer causing epilepsy. (only 2 chairs get placed)



Comments19
The middle of the square, where the next object is showed, will be the place where the object will be placed under the mouse. I hope you understand.
@kebb Thank you for your comment.
First - areas for improvement - even once you've got the hang of the placing and the rotation, it's sometimes a bit tough to tell where you are placing objects, some of the colours looked a bit similar to me, and it would have been nice to have a slightly longer music loop as you could be playing for quite a bit.
That said, after I got the hang of it and reset, I actually played for quite a while longer than I intended to, because I was really having fun. It's a really good take on a tetris-like game.
Really glad I got to play this! Well done and thanks for sharing!
Good job!
Overall, nice work! :)
The controls were nice and simple, the graphics were nice and it was genuine fun to play. The scoring's a bit harsh, though xD
Agree with another that a slightly long music loop would have been nice. The lamps were a good addition.
Dimensions of my display cut off part of instructions, and although I prefer full screen, I guess that's a benefit of windowed mode. ;)