Ludum Dare #37compo
Coincidence
Game description:
Will you ever get out of this prison cell? Well... you can certainly try.
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Controls:
WASD, mouse, E to Interact
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Dev commentary:
I mainly focused on creating a good visual feeling. Game usually tells you exactly what you need to do so it`s more of a short story than an adventure game.
Don`t forget to explore the cell and see what your character has to say about different things during different days.
Thanks for stopping by! :)
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Technical stuff:
-Game was created in Unity3D.
-Programmed in C#.
-Models were created in Blender.
-Sound effects generated via BFXR.
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Linux and Mac builds were not tested so they may be buggy.
Watch gameplay video if you run into some trouble.
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TIMELAPSE:
Feel free to ping me on Twitter :)
@OndrejAngelovic
Will you ever get out of this prison cell? Well... you can certainly try.
-------------------------------------------------------------------------
Controls:
WASD, mouse, E to Interact
-------------------------------------------------------------------------
Dev commentary:
I mainly focused on creating a good visual feeling. Game usually tells you exactly what you need to do so it`s more of a short story than an adventure game.
Don`t forget to explore the cell and see what your character has to say about different things during different days.
Thanks for stopping by! :)
-------------------------------------------------------------------------
Technical stuff:
-Game was created in Unity3D.
-Programmed in C#.
-Models were created in Blender.
-Sound effects generated via BFXR.
-------------------------------------------------------------------------
Linux and Mac builds were not tested so they may be buggy.
Watch gameplay video if you run into some trouble.
-------------------------------------------------------------------------
TIMELAPSE:
Feel free to ping me on Twitter :)
@OndrejAngelovic
Genres: adventure



Comments52
The only problem is that there wasn't more!
If you continue to develop this it would be awesome to have more then once choice in a situation. Being able to ask others what they did and discussing unique solutions would be so much fun!
Amazing job! Also thanks for the feedback on my game :)
I like the concept, but I think the puzzles could use some work, right now it's mostly read what to do, and then do it. It's really impressive would you created I also like the graphics, a bit too much AO for my taste :)
Cheers
Really great job
@Ygogo - I agree that sounds are nothing special. I am not very good with audio, so I just generated them with BFXR. But they still ended up better than I expected :D
I am going to check your game right away. It looks really interesting :)
The text is a bit annoying as when I turn the head it's immediately replaced by the other one, so I can't read it.
Thanks! I`m happy that you like it! :)
Good work man!
@erikiene Thank you! There is also a timelapse link in the description if you would like to see how it was put together. Cubes are something very dear to me :D It`s a style that I developed over time. Simple primitives + almost no textures. Sorry that the Unity project file is such a mess :D
I'll check out the timelapse and once again - great work, would attempt suicide again.
Youre art style ist wonderfull. But I think the ambient occlusion level can be less.
As I saw your galow I search after an other way to escape and than came this little bomb.
And your game exit with your escape was a great idea. :)
Very pleasing graphics, smooth gameplay, a nice little story and I liked the SFX too. Only thing it could have used is maybe some ambient music to get the mood just right, but that's me nitpicking about stuff and 48 hours is a very short time to achieve all that. Amazing work!