Ludum Dare #37compo
ConQuest
ConQuest - Convention attendance simulator.
You work as a business person in the tech industry. Your job apparently is to go to conventions, but your company doesn't believe in booking hotels ahead of time so you have to play things by ear.
See if you can make it a whole year without being fired.
Controls should mostly be given in game unless I forgot something.
Known issues:
1. Most of the time you can skip text and advance by pressing any key, but after arm wrestling, you must use the space bar.
2. There is no real ending to speak of, so pay attention to your emails.
Made with libgam <https://github.com/bentglasstube/gam> and SDL2 <http://libsdl.org/>.
Graphics done with aseprite <https://www.aseprite.org/>, using the pico 8 palette.
To run on Linux, you'll need the following libraries: sdl2, sdl2_mixer, sdl2_image, and sdl2_ttf
You work as a business person in the tech industry. Your job apparently is to go to conventions, but your company doesn't believe in booking hotels ahead of time so you have to play things by ear.
See if you can make it a whole year without being fired.
Controls should mostly be given in game unless I forgot something.
Known issues:
1. Most of the time you can skip text and advance by pressing any key, but after arm wrestling, you must use the space bar.
2. There is no real ending to speak of, so pay attention to your emails.
Made with libgam <https://github.com/bentglasstube/gam> and SDL2 <http://libsdl.org/>.
Graphics done with aseprite <https://www.aseprite.org/>, using the pico 8 palette.
To run on Linux, you'll need the following libraries: sdl2, sdl2_mixer, sdl2_image, and sdl2_ttf



Comments15
Also, admit it: The rock paper scissors game is rigged isn't it? Arm wrestling was easy, connect 4 was extremely hard, but winnable. But rock paper scissors is completely unwinnable!
I don't know if crashing when you're fired is intended but it's hilarious either way!
The outcome when you win feels a little underwhelming, since you don't even get feedback via e-mail.
The amount of e-mails also felt redundant since it's irrelevant which one you pick as far as i can tell.
It would also be helpful to have the connect 4 rows numbered to be easier to check which one you want to play in.
Got a few random crashes while playing so i didn't get very far, but i did figure out the strategy for connect 4 which was fun. Nice work!
The art style is super hilarious and fits the theme of the game quite nicely.
The arm wrestling might have been better with a single key, it's pretty hard this way :-p
I included your game in the third episode of my Ludum Dare 37 playthroughs: https://youtu.be/KZBHX8cfwxc