Ludum Dare #37compo
Contrapti0n
Super simple and short puzzle game developed for Ludum Dare 37 over the course of about 25 hours.
The theme for this Ludum Dare was One Room. I took this concept jiggled it around a bit and made a little game about a machine that has only room for one input at a time.
Goal of the game is to deposit the coloured packages at the defined Deposit points using the simple commands given to you.
Made Using:
Unity
Inkscape
The theme for this Ludum Dare was One Room. I took this concept jiggled it around a bit and made a little game about a machine that has only room for one input at a time.
Goal of the game is to deposit the coloured packages at the defined Deposit points using the simple commands given to you.
Made Using:
Unity
Inkscape



Comments11
There were also a few bugs. Quite a few times I managed to drag two icons onto the circle. There were other times where the machine wouldn't perform any actions until I reset the marker. I also got stuck on the level with the 4 vertical blocks, unfortunately there's no restart button.
The only drawback were the controls. Drag and drop controls weren't intuitive. I wondered why clicking an icon doesn't do something so i read the indrkl's comment that the actions need to be dropped in the white circle. Would be great if it had keyboard control, or just icon clicking instead of drag and drop.
The game was interesting and could be a pretty nice mobile game. the introduction of elements as the levels went by, albeit raw, showcased a lot of room to grow. I enjoyed the controls, and felt that timing was pretty much the entire reason of the game. I enjoyed playing it.
Good work!