Cubestrophobia
Collect all the green cubes while navigating an ever shifting room and dodging the deadly red projectiles.
Controls
-Movement: Arrow Keys + Mouse
-Jump/Double Jump: Space-bar
-Pause: Tab
-Reset: F
Contributors
-Adam Grieger: Audio
-Marshall Pelissier: Everything else (:
(the web version display was acting up for me, I think there is a bug with the generated web page itself not the game. The best browser for me was chrome without fullscreen)
Controls
-Movement: Arrow Keys + Mouse
-Jump/Double Jump: Space-bar
-Pause: Tab
-Reset: F
Contributors
-Adam Grieger: Audio
-Marshall Pelissier: Everything else (:
(the web version display was acting up for me, I think there is a bug with the generated web page itself not the game. The best browser for me was chrome without fullscreen)
Comments13
Actually the moment the music played I knew I was in for a good time. Great job with the shifting room cubes as well! I could see this turning into something pretty cool with a lot more work.
I played on web without any problems :)
It was too heavy for my graphics card. I had to lower the rez.
All in all, nice idea.
The game was really laggy thought een on my gaming pc, when the room reset. You could add some feedbag when we die as well, took me some time to figure out why the game resets .
Double jump was useful, but I think the gravity could've been even lower. A lot of time was spent waiting for the cubes to move low enough for me to attempt to grab them. Wall-jumping might've also worked.
Solid jam game though, keep up the good work!
Your character felt very floaty though, making him difficult to control. That could have been intentional, but the degree of which was a little high.
Also, since TAB pauses the game, I think it would have been optimal to have it unpause as well.
All in all, the game's style and gameplay really pulls it all together. And I did have a lot of fun playing! The difficulty really pushed me. Good game!