DangerRoom

DangerRoom

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.89
coolness: 0.56
fun: 3.62
graphics: 3.69
humor: 2.36
innovation: 2.69
mood: 3.11
overall: 3.62
theme: 3.86
A little one room game inspired heavily by Geometry Wars. Works with keyboard and mouse or controller.... I only tested on an Xbox controller.

A little more instructions:
The game has an increasing difficulty curve and delivers different enemy types over several waves.
Collecting the detritus from the explosions (little green pills) will increase your rate of fire and the number of directions in which you shoot.
Getting hit by an enemy when your power level is greater than 1 will remove progress toward the next level AND reduce your power level... But, you get a whole 1 second of invulnerability in exchange.

Take it easy on me, it's only my second time. :)

I used Unity, Krita, Blender, and As3sfxr.
Found a bug?
Tell us on Discord