Graphics were good, and I liked the music. I wish it was longer. I found the plot pretty funny, but the game was still pretty moody in a way! Well done! :D
Interesting and different game, in a good way. You have managed to make a game that looks and feels very coherent, and solid. The writing is good and the idea is great :)
oh! Nice! great pixel art! Can I find it on indiexpo? I'm making videos about the games of this Jam, but only about the games hosted also on indiexpo.net! Tell me if you will add it, so I can include it in my next video ;)
I tried playing it and it looks really awesome, but after combining glasses and picture, I end up with no idea what to do. I can't open the inventory, running around doesn't seem to do anything and neither does pressing space. Any hints so I can finish and rate the game?
@Mr MadCat, Im sorry there are few bugs. sometimes dialog does not appear after first level. You have to start over :/ there is only one other level afterwards. If you still have problems, you can watch all here: https://www.youtube.com/watch?v=6S6xxUUXi60
Dang. Third time's the charm I guess. I had tried starting it again, but apparently ran into the same bug twice in a row. But now it workes. Yay :) Quite short, but an interesting take on the theme. And weird story. Which is a plus in my opnion ;).
I really like the art and the mood you're setting. The story threw me off a little bit, and I'm not a big fan of point and click gameplay, but it was still well done. I think you did a good job.
This is a very weird experience, which is good! I wish there was more to the puzzle, but congrats on doing a story and cool art in such short time. Good work!
The game felt like it relied too much on trial and error. The item combinations weren't exactly obvious. I didn't like that figuring out the combination before collecting all the items in the room causes bugs to happen, and the game effectively soft-locks.
The plot seemed a bit minimal, which albeit is probably due to the time limit. It felt like it was going in an interesting direction, but was cut short. Still, it was a neat experiment. The presentation is really well done.
Awesome work! I didn't realize that I could use one of the clues on the other clues. I was trying to use clues on the environment. Also, I think I got stuck in the second black room. Couldn't figure out how to trigger the next scene the first time I played, but it advanced properly on the second playthrough.
Overall I loved it though. It was like a cross between a Greg Egan novel and Lovecraft. Creepy.
Really interesting and unique vibe to this one. I like the unsettling, surreal feeling to everything. The gameplay is a little lacking, but as a short audio visual experience I think it's very cool!
Well done! :D