Dead End

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.86
Innovation★★★★★★★★★★2.78
Theme★★★★★★★★★★2.96
Graphics★★★★★★★★★★3.00
Audio★★★★★★★★★★2.86
Humor★★★★★★★★★★2.26
Mood★★★★★★★★★★3.22
Coolness★★★★★★★★★★61%
What lies beyond the ordinary looking door with not-so-ordinary sign? Go ahead and explore that "room". It's not like you have a choice or anything...

Warning: The difficulty is high, expect to die a lot.

First person shooter boss battle. "Don't stand in fire." a.k.a avoid red telegraphs and DPS the boss to win.

Controls (also displayed in UI):
Space bar - Dash in direction you are heading. It has three charges, refreshed over time.
Left mouse button (hold) - Charging attack, your primary damage dealer.
Right mouse button/e - Debuff increasing damage done to boss, more stacks = more damage but also less time to re-apply them. White timer in the boss overhead display means you are adding one stack, red timer means you are just refreshing existing stacks.

Comments15

Logicon13 Dec 2016, 02:42
I played the game on a lower graphics setting (simple) I couldn't see the red outlines. My friend played it on a higher setting and could see the telegraphing circles.
Kris with a K
Kris with a K13 Dec 2016, 02:43
Yeah, I died a couple times and quit playing. Cool atmosphere, tho.
NuclearCellarauthor13 Dec 2016, 03:08
@Logicon Thanks for the report we will look into it.
Birke
Birke13 Dec 2016, 03:11
Needs more telegraphing when the boss attacks, also there's not enough impact when your shots hit the boss. Some sound of sound to indicate it has been hit would help a lot.
Iluvatar
Iluvatar14 Dec 2016, 10:25
Very nice, though very difficult game. I think it would be cool if there were some RNG Health potions around. Loved the atmosphere which was incredible.
NuclearCellarauthor14 Dec 2016, 16:58
@Iluvatar That's actually very good idea. Would add additional planning and depth to your movement. About difficulty, yep it's hard, would like to know in next comments if anyone finished it :)
conradte315 Dec 2016, 03:49
Pretty fun and tough but I eventually won. Very simple boiled down boss battle but with just enough mechanics to make it interesting, nice job
Fantasieleben15 Dec 2016, 18:05
Nice ego shooter boss stage. At first I didn't understand why I was hurt. So the red circular spots on the should have been flashier, maybe with particles. Getting thrown off the stage and dashing back in was fun.
Dev Dennis
Dev Dennis15 Dec 2016, 18:09
Hard but fun !

It felt like a tough boss battle, and it was nice with the different abilities. I think they just need to be a bit more polished, and it was hard to see if you where standing on the red area, because of that I died a lot.

Gratz
Swingularity15 Dec 2016, 18:10
Way too frustrating, but I did think it was innovative. The boss was too much grind and I felt like I had no way of fighting back really.
mmason
mmason16 Dec 2016, 02:20
Pretty good game, I played a few times but couldn't win. I wasn't really sure what to do when the clouds came at me
VersatileBox
VersatileBox17 Dec 2016, 03:04
Excellent atmosphere! I was scared! You have serious performance issues, too. Great work :)
Compton17 Dec 2016, 03:56
It handles very well, especially with the dash that you can do. I feel though that telegraphs are usually more effective in third person since you can actually see your feet.
LeoM
LeoM18 Dec 2016, 19:48
Nice ambiance,
I didnt manage to beat the boss (only the half) my attacks does not make enough damages, i didn't really understand how the right click was working...

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