Death Room 4000
Note: If you have an issue with the web versions resolution due to monitor size please use the download. It has adjustable resolutions. Thanks.
Software used
Unity
http://www.bfxr.net/ to create all the sound except the applause and the song.
See the bottom of the description for a link to the song.
Its a platformer based in a game show where everything tries to kill you. Some features had to be cut such as the announcer and a checkpoint system but these will be added in at a later date.
How to play
WASD to move
Space to jump/double jump
left mouse click or J to shoot
or play with a USB controller!
shoot turrets to destroy them, grab prize tickets and make your way to the end of the level.
The cut features will be added in the coming weeks.
This is our first time entering the jam. Please leave feedback!
Change Log
Fixed an issue with the resolution and camera that was obstructing the players view in the web version.
Fixed an issue where you couldn't see the flames on the flamethrowers.
Added a temporary fix so players can no longer use an exploit to skip a portion of the level.
Added a permanent fix to the issue above and removed the temporary saws to keep players from doing the exploit.
Fixed a bug with collision that caused players to have tons of wall collision and be able to jump up the left wall forever. Jumping feels better because of it.
Fixed an issue that caused flames to be invisible.
Fixed an issue that caused bullets to be destroyed as soon as a turret fires them.
Fixed an issue where players could fall through a portion of the level.
EDIT: Hey! I'd just like to point out - some of you are complimenting the music, but we did NOT make it (nor are we being judged in the sound category), but it's made available under an attribution license so, here's the attribution -> The background music is a song called 'Epic Song', by BoxCatGames, available here: http://freemusicarchive.org/music/BoxCat_Games/Nameless_the_Hackers_RPG_Soundtrack/BoxCat_Games_-_Nameless-_the_Hackers_RPG_Soundtrack_-_10_Epic_Song . Thanks for all of the positive comments and feedback, and check them out if you dig the song!
Software used
Unity
http://www.bfxr.net/ to create all the sound except the applause and the song.
See the bottom of the description for a link to the song.
Its a platformer based in a game show where everything tries to kill you. Some features had to be cut such as the announcer and a checkpoint system but these will be added in at a later date.
How to play
WASD to move
Space to jump/double jump
left mouse click or J to shoot
or play with a USB controller!
shoot turrets to destroy them, grab prize tickets and make your way to the end of the level.
The cut features will be added in the coming weeks.
This is our first time entering the jam. Please leave feedback!
Change Log
Fixed an issue with the resolution and camera that was obstructing the players view in the web version.
Fixed an issue where you couldn't see the flames on the flamethrowers.
Added a temporary fix so players can no longer use an exploit to skip a portion of the level.
Added a permanent fix to the issue above and removed the temporary saws to keep players from doing the exploit.
Fixed a bug with collision that caused players to have tons of wall collision and be able to jump up the left wall forever. Jumping feels better because of it.
Fixed an issue that caused flames to be invisible.
Fixed an issue that caused bullets to be destroyed as soon as a turret fires them.
Fixed an issue where players could fall through a portion of the level.
EDIT: Hey! I'd just like to point out - some of you are complimenting the music, but we did NOT make it (nor are we being judged in the sound category), but it's made available under an attribution license so, here's the attribution -> The background music is a song called 'Epic Song', by BoxCatGames, available here: http://freemusicarchive.org/music/BoxCat_Games/Nameless_the_Hackers_RPG_Soundtrack/BoxCat_Games_-_Nameless-_the_Hackers_RPG_Soundtrack_-_10_Epic_Song . Thanks for all of the positive comments and feedback, and check them out if you dig the song!
Genres: platformer
Tools: Unity
Comments34
Great job on the visuals and gameplay. The movement felt good and the jumping was spot on for me.
Good job :)
I am a real sucker for games with tight controls and you pretty much nailed it. The game hat a lot of bite so I wasn't able to clear it but since you immediately restart after dying (reference to Super Meat Boy?) it keeps you motivated. I haven't found out why you can shoot, but maybe that comes later.
The only issue that really nagged me was that the game does not support D-Pad. Playing a tight retro game like this with an analog stick really is a crime.
Very difficult and punishing! I did like how fast you respawn though- no clicking restart or a game over screen keeps things moving fluidly. Nice work!
Awesome job! Will probably come back for more.
It would be great to chat about level design and other game design things with you! You may reach me thorough my itch.io page (https://nonamefornow.itch.io/) or email me at ([email protected]). Looking forward to hearing from you! Cheers!
Pedro
I think what this really needs is a check point system. That would solve so many problems, no matter how hard the game is. At any rate, you guys should continue working on this. It's a great start.
The hitbox was maybe just a bit exaggerated.