Ludum Dare #37compo
Defend the Nukes!
(EDIT: Sorry for the broken web link guys, didn't notice before that web publish there was configured to be visible only by who edited the game entry (it was in Draft mode instead ou public) but now its fixed, sorry for the incovenience!
Defend the nuke bombs in a tiny nuclear room from crazy robots in this shooter / tower defense game, where you have to collect resources from robots in order to use certain weapons and ally robots across the room to help you.
Fast Instructions:
- Left mouse button to fire main cannon, careful to not overheat it!
- Use the mouse to collect pieces from robots as resource!
- Right mouse button on each of the technologies with enough resources to use them.
- Trap doors will summon new allies.
- The cannons will fire enemies for a couple of seconds.
- After activating themines, right click on them again to explode.
- Defend the nukes through all waves! if one get destroyed, the game is over!
Good Luck!
Defend the nuke bombs in a tiny nuclear room from crazy robots in this shooter / tower defense game, where you have to collect resources from robots in order to use certain weapons and ally robots across the room to help you.
Fast Instructions:
- Left mouse button to fire main cannon, careful to not overheat it!
- Use the mouse to collect pieces from robots as resource!
- Right mouse button on each of the technologies with enough resources to use them.
- Trap doors will summon new allies.
- The cannons will fire enemies for a couple of seconds.
- After activating themines, right click on them again to explode.
- Defend the nukes through all waves! if one get destroyed, the game is over!
Good Luck!



Comments35
When I first saw the 3 lanes with enemies coming your way I thought about MOBA games like Dota and LoL with their minions .. then when I started grabbing resources it became a lot like Plants vs Zombies with their static defenses (a lot of skill needed for resource management!).
Progression works well but first 2-3 rounds are very easy and last round was exponentially difficult (almost lost a couple of times :P).
Very VERY good game .. congratz!
I like how the ally and enemy bots have subtle differences in their facial expressions, in addition to the color.
Game is a bit hard to play with a touchpad (right mouse button doesn't reliably register). Overall, thanks for fixing the link, I enjoyed playing a couple of waves and going boom repeatedly. :)
Could have done with a little feedback for the mouse, showing which "tower" was being selected/hovered over, maybe a pop up of the price rather than the noticeboard would have made the prices more obvious earlier in the game.
Very much enjoyed this one :)
Just one thing I found: the cannon never overheated, I just kept shooting and got to the end of the game. I believe it was intended to overheat sometimes to balance out the gameplay, wasn't it?
It's an overall fun game and I think good concept. It lacks some polishment (for example, when I shoot a robot on the third lane, it will hit the one on the layer above if he is closest), but what LD game doesn't, right?
And I think that you could use more motivation techniques to make the player feel that using the resources are essential. I used the robots and turrets, but never the bombs and finished the game at first try without even reading the how to play.
But overall fun game, thanks!
Everything is working fine and the game design is well balanced!
Very good entry for compo!
GIB =]