Divorce: The Aftremath
It's only seven days till Ludum Dare and I'm divorced, broke, depressed. I'm trapped in cycle of sadness, nostalgia and apathy. Living only in one room, spending my time procrastinating and idling...
Can you help me climb out of the existential hell and get ready to jam?
Only visual reference to my state is the cell phone (at computer), otherwise my comments should give you hint how I feel. If you manage to cheer me up I can either leave the room and hopefully my depression, or I can enter LD37 and bask in blessings of accomplishment.
However, if time runs out (only 7 days) or I get too depressed, you join me as an epic fail (thaks for nothing!)
Hint: I'm a fatso, so food is probably your best first move...
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Art: Me
Programming (ha!): Me
Music:
"Ranko's Sad" by Richard Evans (rb-evans.com)
&
"Trippy happy beach" by Dalibor Bekerevic
Can you help me climb out of the existential hell and get ready to jam?
Only visual reference to my state is the cell phone (at computer), otherwise my comments should give you hint how I feel. If you manage to cheer me up I can either leave the room and hopefully my depression, or I can enter LD37 and bask in blessings of accomplishment.
However, if time runs out (only 7 days) or I get too depressed, you join me as an epic fail (thaks for nothing!)
Hint: I'm a fatso, so food is probably your best first move...
----------------------------------------------------------------------------
Art: Me
Programming (ha!): Me
Music:
"Ranko's Sad" by Richard Evans (rb-evans.com)
&
"Trippy happy beach" by Dalibor Bekerevic



Comments14
I would have preferred in-game hints to find the path to happiness. I used food and anti-depressants to get some more positive results at the computer, but it all ended in failure still. It felt a little like randomly selection options to find out what works.
A mouse-over effect on the clickable options would have helped make it clear you can click them. A restart option at the end would have been nice.
The music suited and aided the tone of the game. The sad premise motivated me to try and improve the character's mood, but it was hard to figure out what helped and what didn't.
N.B.: I notice that you used Scratch to create your game, so did I!
Wish there were more personal games like this on LD, this would make a good theme in itself, just how you feel.