Ludum Dare #37compo
Domain
In a bleak distant future, humanity has lost the need for human interaction, relying on AIs and robots to handle the needs of daily life. All humans live isolated in one room each. As the population grows, some try to expand their territory at the expense of others, and conflict breaks out. Now, combat over room size is ritualized, and everybody has a tank.
Made with Unity. Web player seems to work OK; PC download available if it doesn't. 3D graphics modeled in Wings3D; Sound via GoldWave Audio and my mouth; Music composed on https://onlinesequencer.net
Not as elaborate or polished as I'd like, but I'm happy with it. My wife had surgery this past week, which cut down on my time to write. She's doing well, which is far more important than this game.
Made with Unity. Web player seems to work OK; PC download available if it doesn't. 3D graphics modeled in Wings3D; Sound via GoldWave Audio and my mouth; Music composed on https://onlinesequencer.net
Not as elaborate or polished as I'd like, but I'm happy with it. My wife had surgery this past week, which cut down on my time to write. She's doing well, which is far more important than this game.
Comments33
As for the game itself, it tended to be tedious. There was one moment where I had to think about what I had to do, but it turned out that the right strategy was to do what I was already doing, but to wait for the powerups to come by. From that perspective, the game is functional, but there's not much in terms of interest.
The story, however, is phenomenal. There's a disconnect between 'everyone lives and dies alone' to 'time to kill all my neighbors with the tanks we magically have', which makes me wish there was a different game alongside this story. I suppose you did what you could, and the 'twist' at the end fit with the theme very well and did tie it in, so good job with that. Congrats on finishing your entry!
Well done!
Great entry, I really loved reading through the setting. That crisp font and those bright colors make each level transition a pleasure to see. The gameplay was a bit repetitive and sometimes it was taking a long time to push a wall against another last-survivor. Otherwise, loved the humor, nice graphics, lovely music. Great game overall :)
Awesome submission.
The single complaint I have is that you get thrown a wall of text before any gameplay. Of course since it's not a wall of complex controls, it's much less painful. Still something to consider. Great entry :D
add shotgun)))))
The long standoffs kind of took the fun out of it- where you are pretty evenly matched, and you are stuck pressing on the wall with the same force- but I noticed that the powerups started coming more regularly after a while, and that was helpful.
I think you can take this further- maybe with different bullet types- or some immovable walls mixed in - and different size move-able walls etc. overall it was a great game and a strong entry. Nice work!
good realization. But gameplay need more dinamic.
And also tanks for your feedback at my game!
I'd definitely play more levels if you end up expanding it in the future.
Pros:
It is very high concept and I love how the conceptualized race for space in an overpopulated world played into the one room theme.
Game play wise this is an interesting and experimental mechanic I haven't seen anywhere else.
The atmosphere was great and the use of minimalist graphics actually plays into the whole "you are just a face in a crowd, a 1 or a 0" aesthetic of play.
The narrative stuff between levels is great-- and the central conceit here (that a detachment from the normal human condition occured because of this new way of reproducing) is absurd in a wonderful way. Maybe I'm reading too much into this but I think it kind of implies that the act of sex keeps a modern society in tact which is great.
Cons:
Its more interesting and artistic than it is fun at the moment.
Suggestions: I know this would be alot harder to manage but I would love to see non quadrilateral based shaped (hexagons, pentagons, etc..)
The only complains would be the lack of IA to make the game challenging but I know it's a compo entry and the time is limited and running out very fast.
Congrats for this game ;)