E:D - Avatar Shooter
LD37 - ED:Avatar Shooter
Story:
Evil commanders are trying to bring UAs to our station = our room. You have to shoot them down, but take care not to hit one of us :-)
Why this:
I'm an Elite Dangerous gamer and i love this game like it's predecessors.
Inspired by the view in front of my space ship, which i'm consuming too much, and ongoing war in galaxy i had the idea of killing our enemies in our station.
Blue or red. You decide! Intended was that you shoot the red ones and get 200 points and a penalty of -500 if you hit a blue one.
But, if you like you can try to make as much negative points as possible.
I do a bit of coding around ED but this time i wanted to join LD and build this little, simple game
I made it as simple as possible and we enjoy playing it. It just took about 6-8 hours. Most of the time was needed for searching avatars in youtube/forums/databases and resizing them.
The code is commented but not very nice. Most of it is just copy&paste from MDN
Used Tools:
Programmers Notepad / Paint.NET / Audacity
Story:
Evil commanders are trying to bring UAs to our station = our room. You have to shoot them down, but take care not to hit one of us :-)
Why this:
I'm an Elite Dangerous gamer and i love this game like it's predecessors.
Inspired by the view in front of my space ship, which i'm consuming too much, and ongoing war in galaxy i had the idea of killing our enemies in our station.
Blue or red. You decide! Intended was that you shoot the red ones and get 200 points and a penalty of -500 if you hit a blue one.
But, if you like you can try to make as much negative points as possible.
I do a bit of coding around ED but this time i wanted to join LD and build this little, simple game
I made it as simple as possible and we enjoy playing it. It just took about 6-8 hours. Most of the time was needed for searching avatars in youtube/forums/databases and resizing them.
The code is commented but not very nice. Most of it is just copy&paste from MDN
Used Tools:
Programmers Notepad / Paint.NET / Audacity
Genres: shooter
Comments16
But, if you like you can try to make as much negative points as possible.
Have fun.
Would have loved to see some hit effects, also just read your comment about the red/blue friendly thing. You should put that in your description
> Some feedback on hitting something would be cool, I feel like I'm blasting and nothing is happening, dunno if I hit or missed.
> More varied movement patterns
> Some kind of risk, like a thing to protect or something, so that it would direct your attention here or there.
I like it!