Ludum Dare #37compo
Echo Chamber
Created for the 48 Hour Ludum Dare 37 Game Jam December 9th-11th 2016 - Theme ONE ROOM.
This is a top down Bullet Hell style game.. the Enemy turrets will fire projectiles in a variety of patterns that will bounce off walls. your only defense is your energy shield, which can reflect the shots away from you. Survive as long as you can, gaining points for each shot deflected
Controls
WASD - Movement
Up/Down arrow keys to rotate shield.
Tools:
Unity 5
PyxelEdit
Bosca Ceoil
EverNote
This is a top down Bullet Hell style game.. the Enemy turrets will fire projectiles in a variety of patterns that will bounce off walls. your only defense is your energy shield, which can reflect the shots away from you. Survive as long as you can, gaining points for each shot deflected
Controls
WASD - Movement
Up/Down arrow keys to rotate shield.
Tools:
Unity 5
PyxelEdit
Bosca Ceoil
EverNote
Genres: shooter



Comments20
The reflections don't really work as one would expect and just staying in a corner (or just walking out of the screen) are too effective. Maybe there should be pickups to incentivize walking around the map. The side walls are also outside the screen boundaries on a 1280x1024 display, probably due to the aspect ratio.
Needs a lot of work, but the premise is decent.
I like the choice you made in making the player win points by deflecting the bullets and not by time surviving.
I had a problem with the endscreen buttons but otherwise it was cool xD
Shield rotation was way too slow to be useful. I was expecting/hoping to use the mouse for shield direction.