Elemental Master
Long ago a temple was constructed to worship strange and powerful gods. It is no longer know what rituals were performed within this twisted building, only rumors passed down through generations survive. Now, centuries later, you are tasked with venturing deep into the heart of ancient stone ruins to destroy the source of evil lurking within its walls. Will you rout the demon infestation or will their numbers overwhelm you...
Enter the domain of the Elemental Master!
Controls:
-wasd / arrow keys: movement
-Mouse to aim
-Left click: shoot
-Right click: place spike trap
-Shift + left click: teleport
Credits
Stuart Kent: Programming / lead game mechanic design / music
Lorne Hawke: Art & animation
Change log:
-13/12: fixed player sprite to stop player glitching outside screen area.
Enter the domain of the Elemental Master!
Controls:
-wasd / arrow keys: movement
-Mouse to aim
-Left click: shoot
-Right click: place spike trap
-Shift + left click: teleport
Credits
Stuart Kent: Programming / lead game mechanic design / music
Lorne Hawke: Art & animation
Change log:
-13/12: fixed player sprite to stop player glitching outside screen area.
Comments30
Thanks for catching the wasd thing, it must have been removed last minute. I've fixed the description.
- Also the thumbnail is a bit dark
Cheers Mattmatt. You're right it is a weird place to start, I guess we just got used to the way it is since we had the level design set pretty early on.
Strange starting point (or unsignalised). Hard. Akward controls!
There was an enemy disappearing and popping up on other routes. Found that strange too.
Nice tune. I see potencial!
Great job!
I think the controls were a little difficult, was getting stuck here and there
Maybe I don't understand
To say something, I'd say that is somehow confusing at the start, but it gets better!.
Loved it!
I'm not sure, but I think the game doesn't get easier when you restart, meaning if you lose a few times, you'll get an infinite queue of enemies.
The player/enemies sprites don't fit overall graphics, which looks much more polished.
Ingame graphics are nice too! To improve the game, try making it more evident when enemies and the player take damage. Also, try making the controls a little tighters so you really feel like an elemental master.
Good job!