EntROOMpreneur
Entroompreneur is a game where you play as a dungeon room, striving to become a big boss room someday!
Collect gold from fallen forces of good to build traps and recruit monsters to defend your room.
Game by Pajama Llama Games in collaboration with Laurent Van Acker, Piet Bronders and Michel Mohr.
Music by "Professor Umlaut" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
EDIT:
We're definitely thinking about polishing it up. If we do we'll let you guys know via our Twitter (@_PajamaLLama) and our Facebook page (@PajamaLlamaGames).
So follow us there to keep track!
Collect gold from fallen forces of good to build traps and recruit monsters to defend your room.
Game by Pajama Llama Games in collaboration with Laurent Van Acker, Piet Bronders and Michel Mohr.
Music by "Professor Umlaut" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
EDIT:
We're definitely thinking about polishing it up. If we do we'll let you guys know via our Twitter (@_PajamaLLama) and our Facebook page (@PajamaLlamaGames).
So follow us there to keep track!


Comments24
The art direction is really well done.
It's just unfortunate the game don't seem to behave as I would expect
The aide is very innovative, but the game still seems to be a little buggy at some points yet, but its really fun as well! A game about creating your own structure of level is not really easy to do in 72 hours, hope you can still upgrade this one! Great job!
although i couldn't really understand how to gain money in order to defend the exit properly :(, sometimes it even felt like i couldnt click on the interface after placing an object in the dungeon, (glitch maybe :/ ?) maybe add a bit more explanation on the tutorial window.
Other than than, the game seems very solid, the art is great, the music fits the mood of the game, and i liked the humor :)
I didn't give a note yet, and well.. I would like to understand how it's working before.
My monsters don't attack, my traps are not working so adventurer come, go out (I though they were suppose to try to take gold from my chest but no ?) and I loose :(.
But once again, really fond of the graphics !
Unfortunately, the traps look like are not working properly, and it is trivial to win, I understand this may be caused by a bug.
It is a pitty because the game looks really awesome and it is soo easy to understand and clean! Please let me know if you assemble a new -balanced/debugged- build.
Congrats on the good job, really nice potential!
You should also guide more on the "how to do things" part :)
But without fonctionnal pathfinding and buggy digging the game is unplayable :(
You should make a post-jam version!
We're definitely thinking about polishing it up. If we do we'll you guys know via our Twitter (@_PajamaLLama) and our Facebook page (@PajamaLlamaGames).
So follow us there to keep track!