Ludum Dare #37compo
Escapism
Silent hills PT Inspired Horror game Set in a repeating hallway.
[Edit]
There is no objective as such, Ran out of time to implement things fully, Just try To escape the nightmare.
I'm more an artist so the art production was my main focus.
Fixed a few bugs after the deadline, these are as follows:
Removed cylinder the was meant for identifying the forward direction of the character controller which could be viewed by players.
Added a Vertical limit to the camera to stop being able to rotate all the way round.
[Edit]
There is no objective as such, Ran out of time to implement things fully, Just try To escape the nightmare.
I'm more an artist so the art production was my main focus.
Fixed a few bugs after the deadline, these are as follows:
Removed cylinder the was meant for identifying the forward direction of the character controller which could be viewed by players.
Added a Vertical limit to the camera to stop being able to rotate all the way round.

Comments15
The graphics were nice and the modelling was pretty good, however I feel more time could have been spent on things like the doors, for example handles and such, especially as they are so prominent in the game.
Overall, I reasonable effort but it's lacking in areas.
I really like the audio, because it is so Spartan it really adds to the mood.
Nice little experiment!