Euclid
The objective of the game is to solve each puzzle to complete the game. You might come across an eye, if you look at it your entire room rotates. Enjoy
Controls for movement:
W: Move forward
A: Move left
S: Move backwards
D: Move right
Space: Jump
F11: Full screen
Controls for the menu:
Up and Down arrow keys
Download the soundtrack: https://wanderingpathways.bandcamp.com
Controls for movement:
W: Move forward
A: Move left
S: Move backwards
D: Move right
Space: Jump
F11: Full screen
Controls for the menu:
Up and Down arrow keys
Download the soundtrack: https://wanderingpathways.bandcamp.com



Comments18
Maybe this is an existential metaphor that I missed.
Unhandled Exception: System.AccessViolationException: Attempted to read or write
protected memory. This is often an indication that other memory is corrupt.
at OpenTK.Graphics.OpenGL.GL.FramebufferTexture(FramebufferTarget target, Fra
mebufferAttachment attachment, Int32 texture, Int32 level)
at MathDotSqrt.Sqrt3D.RenderEngine.Framebuffer.FBO.CreateColorTextureAttachme
nt() in C:\Users\Chris\Desktop\Ludum Dare 37\LudumDare37\MathDotSqrt\Sqrt3D\Rend
erEngine\Framebuffer\FBO.cs:line 105
at MathDotSqrt.Sqrt3D.RenderEngine.OpenGLRenderer..ctor() in C:\Users\Chris\D
esktop\Ludum Dare 37\LudumDare37\MathDotSqrt\Sqrt3D\RenderEngine\OpenGLRenderer.
cs:line 33
at MathDotSqrt.Sqrt3D.GameComponent.OnLoad(EventArgs e) in C:\Users\Chris\Des
ktop\Ludum Dare 37\LudumDare37\MathDotSqrt\Sqrt3D\GameComponent.cs:line 49
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
in c:\temp\opentk\Source\OpenTK\GameWindow.cs:line 415
at MathDotSqrt.Program.Main(String[] args) in C:\Users\Chris\Desktop\Ludum Da
re 37\LudumDare37\MathDotSqrt\Program.cs:line 16
This is what happens: https://vid.me/YLJE