Ludum Dare #37compo
Ever-Changing Room
You play as a Corgi Knight to rid the evil of a castle, but things are not as the seem. You wil need to use your lance to attack enemys. Things get a little tricky at the end. my main focus for this game was to ilustrate a story with in one single area. Everything is done within the same room/scene.
Comments8
Im so sorry, I forgot to put the Http// before the link so it didn't show, It should be available now
Controls are quite tricky though, and I think this should run a bit more smoothly on the PC like mine.
Your visual style and level transitions are amazing.
The mouse controls are a little weird to get used to. Going from a stop to movement or switching directions when facing down sometimes caught me out. It was fun to just hold down charge and "drive" the corgi like a car. It might be more intuitive with a controller.
If you stayed still, you could let the enemies fall on your spear, which seemed a little silly. If I pretended that I had to be charging to kill the enemies, it was a lot more fun.
Switching between 4 colors was maybe too many. Thinking about the colors pulled me out the action a little.
I don't want to end on something negative. Your game is great. Congratulations!
Great job! Keep it up!