fallingblockroom

by tomhunt
Was blanking on "room" concepts, so went with something still within the bounds of a "singular 3d space" and decided to try doing a 3d falling-block game. i got about as far as the basic implementation of tetris-proper, but did not get onto anything really cool or different that would take advantage of the 3d space.

Controls are:
WASD/arrows - move fallingblock in x/z plane
q/e,z/c,r/f - rotate fallingblock
Genres: puzzle
Tools: Unity

Comments2

KerelOlivier
KerelOlivier15 Dec 2016, 17:24
The game worked very well. I didn't really like the controls for the rotation though. Maybey you could make that the arrow key become the rotation. That way you can use one had for placing and the other for rotation.
BUNN1E53 Jan 2017, 02:14
I think the game was really well made but the perspective made putting down the blocks a little bit wonky as it didn't really feel right when you moved the blocks

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