Fateful Cavern
UPDATE: Further bugfix for fireballs only spawning on the left, and spread out the dragon's path a bit.
UPDATE: FINAL LD VERSION IS UP!!!
Can you survive the onslaught of the cavern of fate, even when it saps your magical powers? After all, you just have to kill 100 mooks, and then slay the dragon. It should be a piece of cake! Make note in the comments if you do beat it.
Controls
Move: WASD moves, the arrow keys shoot, Q exits the game, and P pauses it.
TEAM:
----------------------------------------------------
Andrew Owen, yumaikas/JungleCoder:
1.1kLOC of Lua
Wizard Sprite
Screenshake effect
Failing to balance the difficulty progression
John Zachariah:
Dope lava and floor tiles
Skeleton, Goblin
3 short songs
1/3 of a bitmap font
insundry assets
and
3 awesome frames of Dragon Animation!
----------------------------------------------------
UPDATE: FINAL LD VERSION IS UP!!!
Can you survive the onslaught of the cavern of fate, even when it saps your magical powers? After all, you just have to kill 100 mooks, and then slay the dragon. It should be a piece of cake! Make note in the comments if you do beat it.
Controls
Move: WASD moves, the arrow keys shoot, Q exits the game, and P pauses it.
TEAM:
----------------------------------------------------
Andrew Owen, yumaikas/JungleCoder:
1.1kLOC of Lua
Wizard Sprite
Screenshake effect
Failing to balance the difficulty progression
John Zachariah:
Dope lava and floor tiles
Skeleton, Goblin
3 short songs
1/3 of a bitmap font
insundry assets
and
3 awesome frames of Dragon Animation!
----------------------------------------------------


Comments16
Some variety would've been nice, but then again you've told us, that it's not completed yet. I'll stay tuned!
(Hi from the LD Discord ;)
Just reached the endboss and well.. He made short work with me.
I have had lots of fun playing this :)
And also difficult, still haven't managed to beat it! o:
However, it's pretty nice. I liked the screenshake. Points would've added a lot, but you probably thought of that and just didn't have enough time to add it. Keep it up!
Very nice game!
~josefnpat
Still fun for a while.
Don't understand why sometimes I can't shoot. Also, those homing monsters are a bit op.
I liked the no shooting song, but the main song kind of gets repetitive after a few loops. I almost feel like they should have been swapped, since it seems like the more urgent song should be played when you can't shoot.
It was a bit confusing how you heal, and why you can't shoot. After a bit, I assumed it was time/score based, but it could have been more clear on why. The difficulty also ramps up quite a bit once you reach the dragon. Seemingly out of nowhere.
A fun entry, if a bit simple. Nice work!