Fisherman Bob's Happy Cabin
Fisherman Bob's Happy Cabin takes you on an adventure though the back woods. Help Bob make it through his weekend as the pesky critters of nature try to get at him and his fish!
Scare away the critters by shining Bob's outdoor lights at them! His generator only has so much fuel so make sure to refill it if it gets low. Bob wants his lights to stay on!
*Please note that the title screen does take a little bit to load.*
-How To Play-
Move Bob - Arrow Keys / WASD
Pickup and Interact with Objects - Left Click / Space Bar
-Credits-
Art - Stefie Simms, Jarom Strong, Shane Corfield
Coding - Patrick Kelly, Justin Khan
Music - Stefan Cowley
Scare away the critters by shining Bob's outdoor lights at them! His generator only has so much fuel so make sure to refill it if it gets low. Bob wants his lights to stay on!
*Please note that the title screen does take a little bit to load.*
-How To Play-
Move Bob - Arrow Keys / WASD
Pickup and Interact with Objects - Left Click / Space Bar
-Credits-
Art - Stefie Simms, Jarom Strong, Shane Corfield
Coding - Patrick Kelly, Justin Khan
Music - Stefan Cowley
Comments16
Wow! I absolutely love this entry! Let's get the negatives out of the way so I can start gushing about the things I like.
The player animation is super cute, but isn´t playing correctly which gives the game a worse first impression. The dialogue with Mort is way too fast to do the things he talks about; it would be better if the player could advance the dialogue by pressing some kind of key. Halfway through the second day, picking up gasoline stopped working.
------------SPOILERS----------------
When shit hits the fan, the music also gets too loud. It really started to hurt my ears and I was not able to turn the volume down because I needed to avoid dying.
Now to the positives: I absolutely adore both the concept of your "one room" as well as the atmosphere of the game. I was completely caught off guard by the twist. It starts off so cute by shining your lights and getting rid of some animals; you are defending your cottage from the foxes. When the ghosts start coming, I did not want to be in that room anymore, and I definitely didn't want to defend it. I managed to reach Day 4 ( I guess it's the end since the enemy seemed unavoidable ? ) and everything becoming so twisted is superb.
win7x64, tried windowed and fullscreen. Probably just my old vidyacard
But that was an enjoyment that I will not be able to have the second time through.
Overall great, specially for the art!
@bigbuggames Thanks for the feedback! We will absolutely look at the scaling of the nights. We've heard it might be a bit long.
@Indiestry Thanks for the kind words. The interaction sweet spots aren't super clear, you're right. We are already planning on adding a text indicator when you're within range of them. Thanks for playing!