Ludum Dare #37compo
Flip to Unite
Flip the room to solve simple puzzle to reunite our little friends!
Use your characters and objects to activate switches and solve puzzles
Controls
Use "A" and "D" to move left and right.
"W" to jump.
"Q" and "E" to rotate room.
Game made in GameMaker Studio 1.4
Not gonna lie rushed like crazy to finish pretty sure end is buggy :D also no music :(
V02
Added new version, fixes some super small sprite issues.
Fix last trigger, you can now beat the game!
Known Bugs:
Game freezes when moving the box sometimes.
Slick/conveyor blocks well get you stuck sometimes.
Use your characters and objects to activate switches and solve puzzles
Controls
Use "A" and "D" to move left and right.
"W" to jump.
"Q" and "E" to rotate room.
Game made in GameMaker Studio 1.4
Not gonna lie rushed like crazy to finish pretty sure end is buggy :D also no music :(
V02
Added new version, fixes some super small sprite issues.
Fix last trigger, you can now beat the game!
Known Bugs:
Game freezes when moving the box sometimes.
Slick/conveyor blocks well get you stuck sometimes.
Genres: platformer
Comments19
Namely, stuff like the box you spawn at the very beginning will trigger one of the switches, but not the other, or why the character retains their speed when you switch while holding down a movement key.
The more intuitive responses to those actions is that if a box can trigger one switch, it should be able to trigger all switches, whether it's part of the solution or not. And that usually when you switch characters, the player you lose control of will stop moving.
Maybe there is later puzzles I just didn't see where the continued movement of the other character was important, but it threw me through a loop the first time.
Part of what prevented me from playing more of this was the situation I ran into where I would keep mistakenly pushing the box by rotating during movement, and having the box get stuck, resulting in me needing to spawn it in again.
Things like that where by a small mistake you have to take a fair bit of action to correct it did hamper the fun a little bit.
Admittedly, it could also just me being a bit too quick about things, or not being particularly patient with the game. Still, a full puzzle game based around this concept would certainly be neat!
If you have any ideas for mechnics or just how siomething could eb changes leave a comment here or you can com give me more ideas at Twitch.com/zawdit or https://twitter.com/Zawdit
When switching room the gravity logically changes, but it can be super frustrating to position the cube that is affected by gravity.
I liked your art style and the mood.
Please go ahead and check my game (LocusLudi) nad check my Youtube (Acuadoy Studios) cause ill redo
my whole game and then you'll get all the links to updated versions of my game!
Great idea