
Gotta Herd'em All
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
You are a doctor's assistant, and your job is to herd the patients into the waiting room so that the doctor might come treat them. Unfortunately the patients are impatient(hehe) and will attempt to leave.
You lose points when patients leave the screen, and gain points for each patient in the waiting room. The game ends when your score hits 0 (aka. fired). Try to last as long as you can.
Controls: WASD to move
Credits:
rawhed - Sound
creative630 - Game Logic
Bestnickname - Game Logic and Rendering
This game was our attempt at making a shader-based game, where everything is done in post-processing shaders, including game logic, game state, assets, and all that jazz (with the exception of sound, which was procedurally generated in c#).
PS. This game isn't very efficient for a variety of reasons, so may struggle to run on some lower end computers.
You lose points when patients leave the screen, and gain points for each patient in the waiting room. The game ends when your score hits 0 (aka. fired). Try to last as long as you can.
Controls: WASD to move
Credits:
rawhed - Sound
creative630 - Game Logic
Bestnickname - Game Logic and Rendering
This game was our attempt at making a shader-based game, where everything is done in post-processing shaders, including game logic, game state, assets, and all that jazz (with the exception of sound, which was procedurally generated in c#).
PS. This game isn't very efficient for a variety of reasons, so may struggle to run on some lower end computers.