Hanabira no mairu

Overall★★★★★★★★★★3.31
Fun★★★★★★★★★★2.69
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★3.40
Graphics★★★★★★★★★★4.13
Mood★★★★★★★★★★4.00
Coolness★★★★★★★★★★35%
Your are a monk in a japanese temple. Your mission is quite simple: you must protect your masters against all kind of disturbance.

The meditation room is assaulted by one thousand hanabira. Your job have just begun !

It's better to play with 16/9 screen resolution.

Team:

AnneCe as Artist

Romain Jarrier as Developer

Enjoy!

Comments9

SoKette
SoKette13 Dec 2016, 12:21
Getting quite repetitive fast but I loooooove the atmosphere, the ambience and the graphics :)
Thijs Tak13 Dec 2016, 12:22
I really liked this game. Very interesting take on the theme and funny seeing the monk get buiried in leaves.

Loved the graphics and the music.
Aldarion13 Dec 2016, 12:33
Really like the relaxing atmosphere - graphics + music. Good job!
CoderDozer
CoderDozer13 Dec 2016, 12:44
Really nice presentation with audio and graphics. However as mentioned, it can get a bit repetitive if you stand in the one spot and spam shurikens. I just think the game needs something to disrupt that and encourage more movement.
2Bit13 Dec 2016, 13:18
In need of a score counter I think. Controls might be simpler with mouse aiming and click to shoot, as opposed to holding right click. Mood was on point though.
NidzaKornjaca13 Dec 2016, 14:40
Great idea, but it gets really repetitive fast, if it had a few more game mechanics it would be perfect. Atmosphere is a big +. Good job! :D
dobnarr
dobnarr16 Dec 2016, 22:31
Wow, my finger is tired. I got 664. Stupid gophers were the biggest problem. I love the atmosphere and environment, and the artsy concept. Graphics and music track were great, too. Game was a little dull for that long, but maybe it was trying to be meditative also. Nice work!
nick.bota
nick.bota22 Dec 2016, 18:13
Great atmosphere, the graphics and the audio stand out from the very start, and the game has solid gameplay as well.
abcdef65g
abcdef65g29 Dec 2016, 23:44
The graphics and ambience here are top-knotch, this is the kind of role only a game would allow me to perform. Wished there was some way to keep track of a score or something but that doesn't weaken the good experience.
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