Heroes of Okarine

Heroes of Okarine

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.37
fun: 2.38
graphics: 3.50
overall: 2.65
Be welcome to play the Heroes of Okarine.

This was the first game ever we and my friends created. The idea of the game is to be a "defend the objective" game.

You are Hercules, one of the Heroes that the Okarine, a magical relic instrument, summoned to defend it against an horde of zombies.

The idea of the game is to be a multiplayer 2D defender game

---------- UPDATE 0.0.2 --------------

- Now, multiplayer is enabled for 3 players! First player will be on the keyboard, and the others just need to plug the gamepads to join the game.

- Wave system implemented. The number of zombies spawned will be increased over the waves. The more players on the game, more faster they will spawn.

- Counters on the top of the screen, below the Okarine's health.
- New Physics engine. More fluid jumps.
- Music, composed by myself and my guitar
- Sprites for the Okarine being destroyed (50% health it changes).
- A little change on the controllers: Spacebar now is the jump, instead of W.

------ Things to come ---------

- New characters
- support for 5 players
- more types of enemies.
- New level design
- Carry the Okarine around
- New attacks.

-> Keyboard Controllers -----

AD - Left, Right
Spacebar - Jump
Left Mouse - Attack

-> Gamepad Controllers ------

Left Stick - Movement
RB - Attack
X - Jump
Found a bug?
Tell us on Discord