Horror Hotel - Room #13
You find yourself entrapped in an unfamiliar Hotel room (unluckily- Room #13) armed with nothing but your wit. Can you get out of there ALIVE??? Put on your Sherlock hat and test your sleuthing skills to the limit in this adrenaline pumping adventure!
This is a game created by PRANEET56. Its just my 2nd Ludum Dare, so take it easy on me, ok? Let me know if you have any suggestions or "want my autograph" :P
Horror Hotel - Room #13 is a point-and-click adventure game, where finding clues is very essential to progress further.
//Controls
Mouse - Since its a point-and-click game.
Space - To view the inventory.
Enter - To move on to the next dialogue.
Escape - To exit from context menu.
To enter the passcode to open the door, click on the lock and start typing. The passcode you type will appear on the top-left corner. The passcode is a six-digit number.
If you find the game to be really tough then you can download the final passcode from the links.
This is a game created by PRANEET56. Its just my 2nd Ludum Dare, so take it easy on me, ok? Let me know if you have any suggestions or "want my autograph" :P
Horror Hotel - Room #13 is a point-and-click adventure game, where finding clues is very essential to progress further.
//Controls
Mouse - Since its a point-and-click game.
Space - To view the inventory.
Enter - To move on to the next dialogue.
Escape - To exit from context menu.
To enter the passcode to open the door, click on the lock and start typing. The passcode you type will appear on the top-left corner. The passcode is a six-digit number.
If you find the game to be really tough then you can download the final passcode from the links.


Comments18
I did love the way this game looked, and the fact that it had a story we were part of helped things.
Pretty good for a second go! Keep it up!
The text prints very slowly, even holding ENTER while it does only speeds it up marginally. I feel you didn't really need keyboard controls and could've done it all with on-screen buttons + mouse1.
I would have liked less notes and more variation in the items you find for clues. I'm not a fan of the linear path you have to take to gather them all.
I do appreciate that you started off with a bit of tutorial on how to use the controls. And having the end dialogue determine your success was a nice addition. The writing could have been a little more condensed.
Graphics were basic, I would suggest spending some more time on a colour scheme. Maybe have a look at some perspective drawing tutorials online, because that bed doesn't quite line up. ;)
Maybe with better graphics the game can be more interesting, but you have done a pretty good job.
Things I'd improve:
- A bit of ambient music and sounds, like when you are opening and closing drawers or when you failed to enter the password.
- Show a little description when you click an object.
- Little things: certain colors, dialog boxes...
Graphics (figures) are fine.
[SPOILERS] I didn't understand the clock puzzle, I had to see the passcode. And even then, I still don't understand how I could have guessed it. But there are people who did it, so I think I didn't try hard enough. Also, I'd like to have known a bit more of the Hotel Room owner so I could have choosen better in the decisions. I died thrice! (Yes, I chose wrong in every decision). Despite that, I liked the last part. [/SPOILERS]
Overall, not a bad job. Keep making games!
Some of the notes were hard to read.
Overall, though, not really a bad 'Hotel Escape' game. It just isn't quite clear how to win. ;)