HourOfPokemon

Theme★★★★★★★★★★2.13
Coolness★★★★★★★★★★30%
Code.org pokemon version build in Unity.

__DISCLAIMER__
ALL ART / SOUND IS DOWNLOADED
GAME DOES NOT WORK IF MONO IS NOT INSTALLED

How does it work? <-- I may will do a full explanation on github someday

1: Mono has a build in C# compiler. I used this compiler to compile and run a String that contains a class + function that contains players input.

2: hero is a variable in this class and can be used by the player to move the character.

__Update__
I Fixed the Download you can now download it again.

Comments8

Palarus13 Dec 2016, 19:30
Interesting idea, but executed in a rather simple way
TijmenTio13 Dec 2016, 19:51
Seems really cool, but I have no idea how/where to download it haha...
Neowedge
Neowedge13 Dec 2016, 19:59
I would like to play it, but link doesn't work :(.
sacredseedstudio
sacredseedstudio13 Dec 2016, 20:23
The source is interesting but the link to play is broken D:
Ygogo13 Dec 2016, 20:25
Ohh, struggles to run this game failed, even after putting mono to System enviroments.

But the potential is great, I'm a bit confused about the theme,still game play would be great. Please do finish the game, wanna play it)
rayriver
rayriver16 Dec 2016, 09:15
It's a great idea, but would it be better if you use some script interrupt, just like python or lua or something?
sneeuwpopsneeuw
sneeuwpopsneeuwauthor16 Dec 2016, 19:33
@rayriver

Yes that should be the correct way to have done it. I have looked at a Lua interrupter(nLua) in the fist few ours. Only i could not get it to work within a few hours so i switched over to a internal mono Compiler.
Spab2 Jan 2017, 17:04
Unfortunately not playable :(

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