HourOfPokemon
Code.org pokemon version build in Unity.
__DISCLAIMER__
ALL ART / SOUND IS DOWNLOADED
GAME DOES NOT WORK IF MONO IS NOT INSTALLED
How does it work? <-- I may will do a full explanation on github someday
1: Mono has a build in C# compiler. I used this compiler to compile and run a String that contains a class + function that contains players input.
2: hero is a variable in this class and can be used by the player to move the character.
__Update__
I Fixed the Download you can now download it again.
__DISCLAIMER__
ALL ART / SOUND IS DOWNLOADED
GAME DOES NOT WORK IF MONO IS NOT INSTALLED
How does it work? <-- I may will do a full explanation on github someday
1: Mono has a build in C# compiler. I used this compiler to compile and run a String that contains a class + function that contains players input.
2: hero is a variable in this class and can be used by the player to move the character.
__Update__
I Fixed the Download you can now download it again.



Comments8
But the potential is great, I'm a bit confused about the theme,still game play would be great. Please do finish the game, wanna play it)
Yes that should be the correct way to have done it. I have looked at a Lua interrupter(nLua) in the fist few ours. Only i could not get it to work within a few hours so i switched over to a internal mono Compiler.