Humanity Walks Into a Bar

by lipedal
Overall★★★★★★★★★★3.59
Fun★★★★★★★★★★3.17
Innovation★★★★★★★★★★3.98
Theme★★★★★★★★★★4.10
Graphics★★★★★★★★★★4.11
Audio★★★★★★★★★★3.95
Humor★★★★★★★★★★3.52
Mood★★★★★★★★★★3.57
Coolness★★★★★★★★★★30%
(Play in full screen!)

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Humanity Walks Into a Bar is a tiny people simulator reminiscent of games such as Populous and Dwarf Fortress. But tiny! 72-hour tiny.

Left-click to lay nature's fierce hand upon your critters and help guide their paths. Try to be subtle though — they believe in their free will.

Watch them love, fight and live their lovely short lives, then try to get as many different people as you can before filling the room.

Who knows where Humanity will go next?

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Psst, kid. Heard there's a post-jam version running around on GameJolt and Itch.io. That one's going to receive bugfixes and improvements. Wanna give it a try?

GameJolt: http://gamejolt.com/games/humanity-walks-into-a-bar/217837
Itch.io: https://luderia.itch.io/humanity-walks-into-a-bar

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Controls:
Left Click. Use it wisely.
R restarts the scene.

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Created by:
Cauã Ferreira da Silva (http://ludumdare.com/compo/author/cauafs) @cauafs
Felipe Dal Molin (http://ludumdare.com/compo/author/lipedal) @lipedal
Guilherme Ventura (http://ludumdare.com/compo/author/vexille) @vexille666

Comments42

Cole Chittim
Cole Chittim13 Dec 2016, 05:06
Absolutely love this! The concept is fantastic! When the first two little people popped out a baby, I audibly exclaimed, "Oh my god, this is perfect! XD". The art is fantastic with a great subtle design. I love how you worked the world map on to the design of the floor and how the rainbow bar on the side of the bar (woah, bar on bar action) fills in as you create a variety of multicolored tiny people. My only gripes with this game is that I wish I could do more with the little weirdos XD and I wish there was a slightly better way to control them rather than creating an explosion and hoping for the best. Great submission!
JoeYoshi13 Dec 2016, 05:57
I like the idea quite a bit, but it's awfully boring. Despite being a unique concept, the gameplay is very limited, and feels overly reliant on RNG as to whether people you knock into each other decided to like each other or not. It's dull and rather tedious to play.

I also encountered severe framerate issues when having a lot of people in the bar.
PowerSpark
PowerSpark13 Dec 2016, 05:59
Oh boy was it laggy at the end! XD
Not complaining, this concept is great, I love how my first run ended in one teal color because I let the first folk die off! Wonderful :D
psilon13 Dec 2016, 06:21
Great style, interesting concept. Great work!
Nullz13 Dec 2016, 06:28
I really like the art. No lag problems with me(i5 4690k hd 7770)
ObsessiveNotion
ObsessiveNotion13 Dec 2016, 07:43
I did not expect humanity to be laying eggs haha! Was fun but hard to slaughter everyone
cicanci13 Dec 2016, 11:46
Nice game! The art style is amazing!
WarmLemon
WarmLemon13 Dec 2016, 13:31
Gyahahahaha Die Die Die.......
Minato4th13 Dec 2016, 17:01
I like it, insert more level and will be new complete game
FellowPlayer13 Dec 2016, 18:53
Yes that was very interesting, just saw this and I thought it would make a great gameplay. I think I did average though with my colors :)

YouTube: Fellowplayer
Kuality Games13 Dec 2016, 19:45
This is genuinely one of the most interesting LD games we've played!
Haddy22
Haddy2213 Dec 2016, 22:12
Very impressive game. I had a lot of fun playing- met the theme wonderfully. Nothing but good things to say from me
youngbrothers14 Dec 2016, 14:24
Very funny entry. I especially like the name. Although it is not much of a game since there is little for the player to do, I liked to run this in the background, and check what colors humanity had obtained in the meanwhile.

Nice graphics also. It was not clear to me when two humans would like eachother. Is this random?
madlee
madlee14 Dec 2016, 18:01
Very neat little game! Great graphics and music. I felt a little weird when two of my original folks died and all the offspring started looking identical - maybe you could add a chance for children to have some variation from their parents' colors? (or maybe there is and i just didn't play enough).
Didi
Didi14 Dec 2016, 22:27
Cool concept and very addicting! Parabéns
ObsessiveNerd15 Dec 2016, 06:05
Really enjoyed this! Sorry it took so long for me to get back to you and check this out. Very interesting concept!
DeathBySnail15 Dec 2016, 10:39
You've managed to accurately portray my life. Well done.
Lipedal
Lipedalauthor15 Dec 2016, 11:25
Hey guys! For the ones having performance issues, we've published post-jam builds on GameJolt (gamejolt.com/games/humanity-walks-into-a-bar/217837) and Itch.io (https://luderia.itch.io/humanity-walks-into-a-bar), with some bug fixes and better balacing. We plan on adding a little bit of stuff that we didn't manage to put in during the jam, hope you guys like it :D

Thanks for all the feedback, it's been amazing for us to see what you think of Humanity!

@Cole Chittim Haha thanks! We have some ideas on how to give more control to the player. I'm writing a game design post mortem and touching on that subject a little more. As soon as it's published I'll link it here.

@JoeYoshi Thanks for your feedback! We've optimized the game's performance in the post-jam version, it's up on GameJolt and Itch.io.

@FellowPlayer Wow, thanks for the playthrough! Awesome video :D

@youngbrothers It's not random, haha. Only random things are the direction the little people move when not engaged, and which one dies when two of them fight. There are rules for them to like or dislike each other, and subtle ways of identifying who's "fertile", who's old and such. We wanted to leave it open to the community to figure it all out, but I'm detailing it a little bit in the post mortem later today.

@madlee It's great that you thought about the mutation! We actually have this implemented and commented in the code, haha. We liked it at first, but them it started looking like the player would score based on luck. The way we're understanding it now, you're screwed if you let one of the 3 initial colors die right off the bat. The best way I've seen so far is making all 3 have babies with each other, then have the second generation have babies with each other, those will be born with the same colors as their grandfathers. The actual "game" part of this quirky little toy gets to be saving colors from extinction (breeding them from parent colors), and trying not to let a single hue take over the world. We may put the mutation back though, we still like the concept ^^
Obvious_San16 Dec 2016, 13:05
Damn, it's quite tough to generate diversity! My highest so far is 23 colours. Good game, I like it! I think I will play it again in fact...

- randomhuman
Ygogo16 Dec 2016, 13:15
Great.
JimmothySanchez
JimmothySanchez19 Dec 2016, 22:02
Very cool game. Is there a way to tell if people will like each other?
Trasevol_Dog20 Dec 2016, 03:31
Very cool concept! Interactive with generative stuff is always fun imo!
Although it doesn't feel like the player has much control over everything that happens.
Still quite fun! Super nice music and graphics too!
Soundless_dev20 Dec 2016, 08:26
Not a whole lot you can do other than look at them so it's a bit boring. Really pretty graphics for sure though.
Lipedal
Lipedalauthor20 Dec 2016, 10:32
Hey guys! Thanks for all the feedback! We published a game design post-mortem here: http://ludumdare.com/compo/2016/12/19/humanity-walks-into-a-bar-asks-for-a-post-mortem/ It's big, but I hope there's some insight for fellow game devs out here :)

@JimmothySanchez There is, although it is very subtle. Each person lasts for about 100 seconds. You can see they're approaching their deaths when they start to lose color, getting dark and less saturated. The opposite of that — very saturated — is when they're more fertile. As a rule of thumb, people which have just stopped being kids, and people which are almost dying can't have babies. Two of those fight when they meet. If they're halfway through, they just repel each other. If they're both fertile (maybe between 10s and 85s into their adult lives?), they lay an egg.

We know there's no good feedback for all that. We were hoping people would figure out the rules and spread them, but the lack of feedback makes it just look random. We're thinking on how to improve that in the post-jam versions though. Again, thanks for the feedback and thanks for playing! :D
panurge20 Dec 2016, 11:00
Lovely art and mood, also a great take on the theme. I wasn't bothered by the lack of things to do and I was kept interested trying to figure out the rules which governed their interactions. A great entry - very polished and enjoyable!
t4u20 Dec 2016, 13:09
I have enjoyed the idea and the concept. Audio has really cool chilling tune. I feel like my interactin could have done more - I felt while trying to seperate some guys I was killing them :(

Like the eggs and that my tiny humans grow.
pmarincak
pmarincak20 Dec 2016, 18:41
This was a really interesting game. I really enjoyed it. It was nice to sit back and watch humanity sort itself out after the 20 people mark.

I laughed at using gunshots to make people get close to each other.
Almax2721 Dec 2016, 22:04
Fascinating little game, such a simple mechanic but a lot of fun learning when (and when not) to interfere with Humanity's development.

I had performance issues with the embedded one too, and couldn't finish the game because of it. Humanity was sitting at 147-148, but I couldn't react fast enough to clouds because of lag :(
Zarkonnen
Zarkonnen21 Dec 2016, 22:12
Adorable. I like that the boy and girl humans can have... eggs together too.
GFM
GFM22 Dec 2016, 13:18
I really like when games use colors as part of their mechanics! =D

The concept is pretty neat and funny, and it worked really well as the game's title! The graphics are great (nice touch with all the references!) and the song worked great alongside the graphics to create the game's mood.

However, I feel like it's too difficult to control everything... Pushing two people together doesn't guarantee they will mate, and there's no indication of how long any given person will live. In fact, I still don't know if people die after some predefined time or if there's a way to prolong their lifespan...
I usually end up raising the population to around 40 and then I leave them do their stuff...

Anyway, most of my complaints are because I'm bad at this game. Even so, it's quite fun to play! Well done! =D

P.S.: I just read your comments on this game. I'll later play it again trying to pay attention to all that. (I did notice one person getting desaturated once, though... now I know why XD)
ShuddaHaddaLottaFun26 Dec 2016, 21:56
nice. took me a bit to figure out my involvement (breaking up fights mostly). At first with the SFX I thought clicking on them was an attempt to kill them :)
mirta000
mirta00027 Dec 2016, 04:15
one of my favorites in this jam. So incredibly cute! And represents humanity pretty well! So far my best was 25 colours :D
sP0CkEr231 Dec 2016, 06:01
its a simulation, so I guess it is doing what is expected. it is just not very fun. I did like destroying the eggs tho. nice entry.
Franklin's Ghost
Franklin's Ghost2 Jan 2017, 13:46
Fun entry with a clever concept and mechanic. Liked the way it all played out and by the time I finished, humanity had 51 colours :)
murilo2 Jan 2017, 16:49
Hahaha simply great! I got 39 colors. Pretty funny(and realistic?) how fights started happening more often! Congrats guys! Great graphics, audio and all! Very nice entry!!
jordgubben
jordgubben2 Jan 2017, 17:40
I found that just letting the little critters carry on with their own lives seemed to work out just fine.
So.. The mechanic is the message?
Ellian
Ellian2 Jan 2017, 23:35
This is pretty dumb, but in a great way!
The art is fantastic, the music really cool, and blowing up stuff to make babies is... wait, what?
I really like this, it's super weird but it's interesting to watch the little community grow.

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