Hyperspeed Farmer

Coolness★★★★★★★★★★14%
You are a corporate space explorer who is in a space ship that was engineered to save money. Unfortunately a decimal point got put in the wrong spot and instead of having 10 hours of life support a day you are limited to 10 seconds.

Hurry and run your ship, power your turbine and get to your destination.

I was going for a frantic farming game since I haven't seen one before.

Comments6

nicruo
nicruo15 Dec 2016, 00:58
Really nice idea. It took me a while to understand, but after the research and planting as fast as possible I could finish... or so I thought, because after the progress went to the final destination, after some spins on the crank I go a crash. Other than that, had a lot of fun playing you game. Thank you.

Bonus: Here is the crash, enjoy :P

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Left Released

for object obj_clickable:

Unable to find any instance for object index '100019' name '<undefined>'
at gml_Object_obj_clickable_Mouse_7
############################################################################################
jacksmackauthor15 Dec 2016, 05:34
Thanks for giving me the crash text. I'm still learning Gamemaker so I'm not entirely sure what it means. I've never gotten this particular crash.
MessinaBrothers15 Dec 2016, 05:55
The backstory sold it for me. Good job. The graphics and/or lack of text made it hard to understand what was going on at first, but after I figured out what everything does the game became fun. Died a couple times, but progress or research didn't reset. Got to the end but nothing happened. Good idea though!
afinkyu_Pheaky15 Dec 2016, 22:55
I like the audio, it really fit the environment.
Jimbly
Jimbly18 Dec 2016, 20:55
Interesting. I could never figure out what the orange thing in the upper right and the white bar at the bottom were. I did seem to make it to the end ("progress" filled up), though it didn't seem to end. On my first few lives it took me quite a while to figure out what to do when the alarms start sounding (didn't know I could click on the door). I had fun for a while, though got bored after I got the hang of it and researched everything.
patrickgh3
patrickgh326 Dec 2016, 07:33
Interesting premise for a game. I like the art, good job. Also, I don't know if it's possible in GMS2, but it's nicer to export as an executable / zip rather than an installer.
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