It Wasn't Me

Coolness★★★★★★★★★★17%
Controls:
Movement: W A S D
left click = shoot
right click = change weapon

It Wasn't me is a top down shooter about a space Marine trapped in a room with monsters. To destroy the monsters you must shoot them with the same color bullets they are. The switches on the outsides of the room change the color of the enemies or the behavior of items dropped. In the center of the room is a window into the past. As time goes on the past you starts pressing switches that hurt your survivability.

Programing: DeltaOhio
Audio: Picapiedras14 - www.peterkirkpatrickmusic.com
Art: fandicci - http://candicego.tumblr.com/

Great work guys! We did it :)
Looking forward to working you you again in the future!

HOW TO GET GAME TO PLAY:
Go to the GitHub page. Click the "Clone or Download" button. In the folder "Builds" will be a windows and a Mac build for you to play. Or open it project in Unity and play that way.

If you find any issues or bugs or even suggestions use the GitHub repo to submit an issue. Thanks!

Comments5

SbstnC15 Dec 2016, 23:39
Nicely done, the different switch are really good ideas for that kind chromatic-based game.
Archonthewizard
Archonthewizard16 Dec 2016, 00:38
Fun concept. A start screen and tutorial screen would have helped a bit. I couldn't tell how to prevent the time from going down, or what the objective was. Still had fun playing, though.
nick.bota
nick.bota28 Dec 2016, 09:05
Let me start by saying that the game looks gorgeous, the soundtrack is great(although it stopped playing I think you forgot to loop it in Unity), and the gameplay is very fun, the character controls well, the shooting is fluid and I didn't encounter any bugs all of this is awesome! What the feels like it's lacking are some sound FX, and a real goal because once you get through a couple of waves the fun dies down and I have no reason to play anymore. Other than that I really liked it and would definitely play it if you'll finish it!
sP0CkEr231 Dec 2016, 06:32
it started good, but that was all. game was kind of boring. artwork and music was top notch. well done.

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