Keyhole
Game adaptation of the famous horror story, Keyhole. A short interactive horror story.
You will stay at an old hotel for tonight. The receptionist lady warns you about not to open the door or look through the keyhole of Room 103.
When you go upstairs, you hear a woman crying in that room. Will you indulge your curiosity?
I used my own interactive story system I developed for Interactive Horror Stories. 3D models are from Unity Asset Store and MakeHuman.
You will stay at an old hotel for tonight. The receptionist lady warns you about not to open the door or look through the keyhole of Room 103.
When you go upstairs, you hear a woman crying in that room. Will you indulge your curiosity?
I used my own interactive story system I developed for Interactive Horror Stories. 3D models are from Unity Asset Store and MakeHuman.


Comments17
Yes, I get that bad English critique about my stories. English is not my primary language, I usually get proofreading help. But this time I could hardly finish the text at the deadline and hadn't a chance to get help. I'm going to update the game when my friend is not busy to help me.
Really good atmosphere and I think you managed to deliver the horror/uneasiness feelings through the players.
It would have been nice to see more dialogue tree branching and depth, but there was enough content to play through twice.
crap
Good adaptation of story, great atmosphere. Everything makes sense in the end! And no cliche jumpscare of her killing you in the end, huzzah!