Lair

Overall★★★★★★★★★★3.55
Fun★★★★★★★★★★3.50
Innovation★★★★★★★★★★3.20
Theme★★★★★★★★★★3.15
Graphics★★★★★★★★★★3.85
Audio★★★★★★★★★★3.05
Humor★★★★★★★★★★2.83
Mood★★★★★★★★★★3.55
Coolness★★★★★★★★★★44%
LAIR

You are a beholder just minding your own business, tending to your seal

Pesky adventurers keep coming to your lair to slay you and take your hard earned treasure. You should probably slay them...

At the end of each level you will get to choose a new eye thus growing your power!

Defend you Lair as long as you can!

NOTE: The web version has a couple images that are messed up :p

Credits:
Code - Cory Swanson
Art - Cory Swanson, Dimitri Porcelli, Nick Ditzler
Sound - Cory Swanson, Nick Ditzler

Made With:
- Unity (c#)
- Gimp
- GraphicsGale
- Sunvox
- Audacity
- Caffeine
Genres: action
Tools: Unity

Comments12

Lucas Knutson13 Dec 2016, 02:34
Fun game. That purple monster is terrifying.
kleinzach13 Dec 2016, 03:34
I really like the art. Those adventurers are so pesky!
Piscythe13 Dec 2016, 03:34
Normally ridiculous floaty controls would be a bad thing, but here they work really well. It's fun trying to set up the beholder's attacks correctly.
Logicon13 Dec 2016, 03:39
Fun little game. I wish the monster was a little less floaty, because of this the times I got hit sometimes felt like they were beyond my control.

I wish I could aim with the mouse as well.

otherwise, very cool.
swellbastion13 Dec 2016, 03:43
the environment is really cool, I like the art style. Eventually I figured out that your direction that you're facing locks while the laser is going, which made it a little less crazy hard haha
irwatts
irwatts13 Dec 2016, 03:43
Cool atmosphere and premise! I had a hard time lining up shots at first but eventually it clicked and it became pretty satisfying.
PeachTreeOath
PeachTreeOath13 Dec 2016, 08:44
I was afraid of the movement at first as well and can see people having trouble with it, but I started to love the drifting shots I could do since the beam stays up so long, so good call on the beam time. You put in more content than I expected w the talent system, and honestly the multiple beam system is a really cool idea, I'm surprised others aren't noticing that.
neontropics
neontropics14 Dec 2016, 21:32
Surprisingly fun! The floaty controls, delay between attacks, obstacles and small enemies combined really well to make for some strategic movement being possible.
SeaDads
SeaDads17 Dec 2016, 09:55
Really fun being so giant and strafing puny enemies with your beam! Great idea having upgrades on the different eyes too, well done all around :D
Dining Philosopher20 Dec 2016, 21:54
Nice graphics, idea and ambient sounds :-)
Could be a bit faster-paced for me, I died trying to make the regeneration eye work.
Intelli-Gents22 Dec 2016, 03:29
I loved getting to be the terrifying villain for once
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