LD37 - Find The Room
FIND THE ROOM!
One room to rule them all... or something like this.
CONTROLS:
Q W E
A S D
Q - Menu
WASD - The usual stuff, up left, ...
E - Interact
Codestuff: Daniel Schruff (Iak)
Artstuff: Dmitrij Jazunov (Rik)
All assets were created during the Jam.
(we basically followed Compo Rules, just as a Team and with 72h)
Programs used:
Some graphics stuff.
Some sound recording stuff.
Game Maker Studio (Free).
sfxr
I will put up SourceCode (GMS project file) tomorrow.
One room to rule them all... or something like this.
CONTROLS:
Q W E
A S D
Q - Menu
WASD - The usual stuff, up left, ...
E - Interact
Codestuff: Daniel Schruff (Iak)
Artstuff: Dmitrij Jazunov (Rik)
All assets were created during the Jam.
(we basically followed Compo Rules, just as a Team and with 72h)
Programs used:
Some graphics stuff.
Some sound recording stuff.
Game Maker Studio (Free).
sfxr
I will put up SourceCode (GMS project file) tomorrow.


Comments9
I like the song too, it's difficult to make a non-boring loop for this kind of game.
Good job and keep working.
Walking was very slow, some acceleration when walking longer distances would have been great.
Liked the music.
Nice entry.
No offense, since I lack the same, we have to improve the graphics of our games.