Looking For Heals
In the final room of a most dangerous dungeon run, a priest must battle the greatest foe ever to walk the earth...
With the most incompetent dungeon party imaginable!
WSAD keys to move around
Click on allies to cast Spells
Set active healing spell with 1-4:
1)Heal
2)Pull dwarf to your location (great for avoiding one-hit kills)
3)Damage Shield
4)Resurrection
With the most incompetent dungeon party imaginable!
WSAD keys to move around
Click on allies to cast Spells
Set active healing spell with 1-4:
1)Heal
2)Pull dwarf to your location (great for avoiding one-hit kills)
3)Damage Shield
4)Resurrection



Comments20
I cannot get dwarf back after pull and bubble on him - and got killed by meteor with him =(
At first I thought the party members weren't that stupid as they seemed to do a good enough job at hacking away, but in the end they sure showed their true colours. Standing around not dodging clearly telegraphed attacks! Bloody 'ell, do I have to do all the work here! Surely real people aren't that dense?
Enjoyed the exercise. Took me two party wipes, third time's the charm it seems and there's an infinite amount of dwarves just waiting to try their axe at the boss monster around the corner, so nothing of value lost there.
One little suggestion: Using right mouse click to move could work better than the current control scheme as now you need to reposition your left hand from the spell hotkeys to the movement keys in those few instances where movement is required. Not a big problem this, though.
Challenging and funny to boot. Good work!
The only complaint I have is that the red triangle indicating the attacked dwarf was sometimes hard to see, so I had three dwarves die to the instant-death attack before I realized I needed to focus on that indicator. I also wish it were a little more challenging, since once you figure out what each attack does it's fairly easy to dodge/mitigate, and the boss essentially uses one attack at a time.
Overall, really nice job! I had a ton of fun with this.
Reading through some of the other comments I see that there is an indicator that lets you know which dwarf the boss is going to attack. I can say I never saw them myself, could be too small could be my old eyes HA!
This was a well put together game and I really enjoyed playing it!
Loved the toolkit I had as the healer and also the fact that I wasn't just passively healing but could also position myself etc. Good aesthetic and even better gameplay, I really want more (I have "A Healer only Lives Twice" wishlisted on Steam, but still, there aren't too many "healing management" games around).
There's so much more to do with the idea: different classes (both for the healer and the other party), different encounters, different loot..! Maybe you could even make it so that some people could play as DPS and some as tanks without turning it into a fully fledged MMO ;). Would be a fun CO-OP game. Not that those ideas are feasible for a Ludum Dare entry, but the potential is there if you decide to keep working on this!
Also was somewhat disappointed that the chest didn't open in the end, revealing the epic loot that was talked about in the ending text.
Keep working on it and make it mobile.
Nice art, music, sfx and gameplay overall