
Ludum Dare #37compo
Lust for Gold
"Kak Tak" is a creature who like coins, gold coins. Help him to take them all;
Earn 15000 of gold to win
A - left
D - right
Space - jump or double jump
P.S. - the first game name - Lust of gold, no time to rename it, sorry. Lust for Gold - new name
https://ldjam.com/users/isgguitar/
---
used stuff:
Unity
Paint.net
Paint
Reaper Audio Work Station
Schecter C-7 Deluxe Guitar and etc
Voice
Earn 15000 of gold to win
A - left
D - right
Space - jump or double jump
P.S. - the first game name - Lust of gold, no time to rename it, sorry. Lust for Gold - new name
https://ldjam.com/users/isgguitar/
---
used stuff:
Unity
Paint.net
Paint
Reaper Audio Work Station
Schecter C-7 Deluxe Guitar and etc
Voice
Comments24


FiloGC12 Dec 2016, 15:16
Dank Aesthetics

onyon12 Dec 2016, 15:17
Nice guitar playing.
Jump. Double jump. Double jump. Jump. Jump. Double jump.
*loops infnitely*
Camera was a bit frustrating (too close) not always could see where I'm going.
Jump. Double jump. Double jump. Jump. Jump. Double jump.
*loops infnitely*
Camera was a bit frustrating (too close) not always could see where I'm going.
ISG12 Dec 2016, 15:19
Thank you! Think I havn't "closed" all sides. Some bad things with the sight (camera) was created for the "faith jump" ;) I thought it'd be cool. Hope you enjoyed the game!

Quaternius12 Dec 2016, 15:25
Simple platformer, i like it! You should have resized your fonts so they don't look pixelated :)
Minato4th12 Dec 2016, 15:26
Audio is prety good! But in the gameplay the are some places where player can be confused, for example in the start you can day many times becouse needles are there
ISG12 Dec 2016, 15:31
I think I'd make a post-jam version. Thank you!
AtomicRipoffTeam13 Dec 2016, 13:30
It's a little bit classic, but there is some interesting situations in Level Design

Starlight glimmer is best poney13 Dec 2016, 13:43
I like your level design (especially the ending and Limbo-like checkpoints) except the room is too short. Audio and graphics are very good. On the technical side you have a lot to learn.
Maffew13 Dec 2016, 18:08
Fun little platforming game, really like the sound affects and background music
*jump, double jump, jump jump jump* :)
*jump, double jump, jump jump jump* :)
ISG13 Dec 2016, 18:28
Thank you all! Especially for jump and double jump ;) I think I've made a right choice to record my voice for this effects ;) I've read your comments and now I'm sure - it's the best sound for it, %))))
ambi13 Dec 2016, 18:31
The hit radius on those spikes was huge.

Aun13 Dec 2016, 20:22
I tried to finish the game but it is too hard for me. Here are some improvments you can do:
-Do not put a link to a web version if you do not have one ;)
-Stop the game completely when you lose, now it is possible to continue to play a bit once you are dead
-You can be spawnkilled because you do not reset enemies.
- SOmetimes lose two lifes
- Sometimes invisible walls at the edges of cubes
- blind jumps are never a good idea: the first time you do not know what to expect
- new game with enter instead of having to use the mouse
- w to jump would be more intuitive than space
- game over screen should be fullscreen
- some stars are too fast, they pop from out of the screen and kill you
- I think you have a problem with hitboxes, sometimes I was dieing wereas I was not touching an enemy.
- the are infinite falls
- I do not see the link with the theme
- Guitar riff is a bit repetitive
- the voice for the jump is funny at first but after a while, I would prefer simple sound
I hope it helps for next time ;) I know the time is limited but sometimes simple things can improve a lot a game so keep coding :)
-Do not put a link to a web version if you do not have one ;)
-Stop the game completely when you lose, now it is possible to continue to play a bit once you are dead
-You can be spawnkilled because you do not reset enemies.
- SOmetimes lose two lifes
- Sometimes invisible walls at the edges of cubes
- blind jumps are never a good idea: the first time you do not know what to expect
- new game with enter instead of having to use the mouse
- w to jump would be more intuitive than space
- game over screen should be fullscreen
- some stars are too fast, they pop from out of the screen and kill you
- I think you have a problem with hitboxes, sometimes I was dieing wereas I was not touching an enemy.
- the are infinite falls
- I do not see the link with the theme
- Guitar riff is a bit repetitive
- the voice for the jump is funny at first but after a while, I would prefer simple sound
I hope it helps for next time ;) I know the time is limited but sometimes simple things can improve a lot a game so keep coding :)
ISG14 Dec 2016, 04:01
Thank you for the feedback, I have a list of bugFixes and things to improve the game. The game got to links of theme:
1. Only one level
2. Background Image like "virtual training room" , but I havn't done it :(
1. Only one level
2. Background Image like "virtual training room" , but I havn't done it :(

TrampolineTales15 Dec 2016, 15:17
The Web link just leads to a google drive page...

madjackmcmad15 Dec 2016, 15:42
"Jump! Double jump!" :D :D 5-star audio 2016! Good work.

BlueTheLemon16 Dec 2016, 13:25
Top score : 2500.
Love the audio
Congratulation on making a game !!
Love the audio
Congratulation on making a game !!
PlugRobots18 Dec 2016, 10:50
Death loop (when you spawn on enemy) is frustrating. Can't finish the game.
Vertigon18 Dec 2016, 18:02
Got the core of something here. Jumping, enemies, double-jump... I think some tuning of the collision volumes would help here (the tiniest scrape ends in death). Double jump is extremely hard to achieve and death was really jarring, making it easy to accidentally lose multiple lives at once. Keep working on the feel of jumping and giving a little more sense of weight for your character. Thanks for delivering some good audio, it helped the feel a fair amount.

nick.bota20 Dec 2016, 16:30
Good game for your first LD! The concept is cool, the controls are pretty tight, I can get behind the graphic style as well. Now the audio is a little annoying you may want to tone that down a bit and also the game felt a little hard at times because I can't see what's below me or above me, that makes the game seem unfair and that's a fun-killer. Keep up the great work, you'll make great games in the future!
stefvanschie20 Dec 2016, 16:49
The movement didn't seem to be very smooth. Sometimes I got stuck walking while there clearly is nothing in front of me. The concept is good, though.
Alex20 Dec 2016, 17:34
The sound effects made this one for me lol. At first I was confused, wondering why the hell my guy would fall upwards when I pressed space, but when I put on my headphones I heard what was happening and instantly understood what was going on! ;P
Gameplay and graphics are nothing spectacular, but the music and sound effects are great. Didn't notice any strong theme elements though.
Gameplay and graphics are nothing spectacular, but the music and sound effects are great. Didn't notice any strong theme elements though.
AcuadoyStudios20 Dec 2016, 18:59
Hey, Guy.
This is one of the best platformers if seen in a while!
Of course you could improve in the sound effects and the graphics but not bad for a compo entry.
And please go and try out my game!
This is one of the best platformers if seen in a while!
Of course you could improve in the sound effects and the graphics but not bad for a compo entry.
And please go and try out my game!
Mr MadCat27 Dec 2016, 12:30
Pretty solid entry.
Camera was abit awkward, but overall it seamed quite polished.
I really like the music and sound effects.
Camera was abit awkward, but overall it seamed quite polished.
I really like the music and sound effects.
Too bad the camera doesn't help (looking high up when I need to see under me because I'm falling etc...) And I got stuck after falling to my death --> never died, got stuck falling for eveer :D