Ludum Dare #37compo
Machina
*The audio effects (reverb etc) do not work in WebGL, so please download the game for your platform if you have the time.*
---CONTROLS---
WASD & mouse to move
F to interact
1 - 6 to change graphics settings (Web only)
-------------------
Haven't been able to flesh out my concept, so it became a tiny little "thing".
The idea was to time travel by putting objects from a certain time in a machine. The room you're in would then be transported to the time that object came from.
This idea was wayyyy to labour intensive to be realised in 48 hours, but here it is......
--------------------Changelog--------------------
14 Dec 2016
- Lowered the texture resolutions, so it is a 30MB load instead of a 70MB load (Web only)
13 Dec 2016
- Fixed the cursor locking problem (Web only)
- Added fullscreen from in-game (Web only)
- Added text to show current graphics setting (Web only)
12 Dec 2016
- Removed the possibility to activate the roomshake by pressing "E"
- Added functionality to change the graphics settings (Web only)
- Show and unlock the cursor at the end of the game (Web only)
---CONTROLS---
WASD & mouse to move
F to interact
1 - 6 to change graphics settings (Web only)
-------------------
Haven't been able to flesh out my concept, so it became a tiny little "thing".
The idea was to time travel by putting objects from a certain time in a machine. The room you're in would then be transported to the time that object came from.
This idea was wayyyy to labour intensive to be realised in 48 hours, but here it is......
--------------------Changelog--------------------
14 Dec 2016
- Lowered the texture resolutions, so it is a 30MB load instead of a 70MB load (Web only)
13 Dec 2016
- Fixed the cursor locking problem (Web only)
- Added fullscreen from in-game (Web only)
- Added text to show current graphics setting (Web only)
12 Dec 2016
- Removed the possibility to activate the roomshake by pressing "E"
- Added functionality to change the graphics settings (Web only)
- Show and unlock the cursor at the end of the game (Web only)
Genres: puzzle



Comments25
Awgh, I hate that when you put effort in doing something that other people can't enjoy. The source audio are already great tho.
The game has good visuals and the mood is amazing. I must admit it scared me a little at first.
Could also solve the few performance issues I had.
The puzzles remind me at the physics puzzles from Amnesia.
Great atmosphere & time traveling is awesome. Would love to see a full version of this :)
(Also, I fixed the Mac problem I had on my entry as you asked me to, you might want to check it out)
Definitely an idea worth expanding on.
Is there any specific reason you chose F for interact over the standard E?
- randomhuman
I'm designer and artist myself, so I really appreciate your work on graphics, we spent a lot of time on it too :)