Maze Frenzy

by zqmony
Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.50
Innovation★★★★★★★★★★3.32
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★2.76
Audio★★★★★★★★★★2.93
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★3.08
Coolness★★★★★★★★★★87%
In "Maze Frenzy", your goal is to make your way through a maze to exit the room you are in as fast as possible. However, you will only be able what is directly around you player without the aid of light powerups. In the mazes, there are also various enemies that will block you and traps that you must deactivate to continue on. Try to make it through all 12 rooms.

Controls:
Movement = Up/Down/Left/Right or WASD
Pause = Escape
Deactivate Trap = Space

Comments25

eerongal
eerongal12 Dec 2016, 05:42
Interesting twist on the maze game. Graphics style reminds me of "adventure" for the atari. Nice work!
Xinelu12 Dec 2016, 06:25
=) Good job!
fishbrain
fishbrain12 Dec 2016, 07:01
Very well presented, quite a challenging little game too. Good work!
jack-lance12 Dec 2016, 07:19
It's fun. I like the feeling of danger with the darkness but I think that the starting all the way at the beginning may be a bit harsh!
paradxil12 Dec 2016, 07:39
Hey thanks for reviewing my game Five Star Hotel!! I'm glad you enjoyed it (and made your arm tired...) Anyway, I enjoyed your game as well, I found it difficult, but still fun.
BigSean12 Dec 2016, 07:47
First complete game i've played. Awesome!
JK5000
JK500012 Dec 2016, 09:13
A fun little puzzle/maze game.
Mik312 Dec 2016, 09:54
A simple maze game with a twist. I enjoyed it and I liked the music as well.
Zarkonnen
Zarkonnen12 Dec 2016, 09:57
This has really simple but effective mechanics! The best compo game gameplay-wise I've played so far. I think you could take this and make it into a good "real game" by adding in an explicit theme and graphics. Also, pleased to see that Java hasn't quite gone extinct as a gamedev platform. :D
harusame
harusame12 Dec 2016, 17:58
This is a cool game, the graphics are very simple but effective for this type of game.
The sounds/musics are nice.
Traps are a very vicious idea ^^

Good work!
Loyance
Loyance13 Dec 2016, 01:29
Maze was the first game I ever made, and yours addition of powerups makes it way better. I really liked the background and music. But.. technically it's not one room =)
Sujisan13 Dec 2016, 03:54
Wow! What a challenge. Well done!
jperlin14 Dec 2016, 03:27
I'm surprised I've never seen the idea of having to memorize a maze as fast as possible before! It's a really neat game and I definitely my favourite so far (after playing about 10 so far). Congratulations :)
The audio is also surprisingly pleasant even after a few minutes it still doesn't hurt which is the case for many compo games :D
gironC
gironC15 Dec 2016, 01:24
very good maze game, the mechanics are innovative, great entry!
Michalidis
Michalidis15 Dec 2016, 01:26
The game has become pretty challenging at level 5 :O just when I thought it could not get any harder :D

Simple graphics with interesting game mechanics and audio :) great game in overall :)
VeryBadBunny15 Dec 2016, 01:53
Great idea! Great indeed, I believe that it has evaded a little of the theme, but that did not diminish the great game. Congratulations on your work and your code.
Avocadosan
Avocadosan15 Dec 2016, 02:14
I really liked the concept :D
DoubtfulGames
DoubtfulGames17 Dec 2016, 03:02
Nicely done! Very engaging, and a nice ramp in difficulty. Plenty of interesting ideas introduced, and the levels are tricky but fair.
TheScragglyMan17 Dec 2016, 09:54
Well polished, innovative idea on a maze game, great sounds and the graphics serve purpose
edve98
edve9817 Dec 2016, 12:14
This game seems interesting. Any chance to bring it to Linux? (it uses Java anyway, right?)
bigbuggames
bigbuggames17 Dec 2016, 17:31
Hey that was simplistic but cool and well executed. Love the mechanics, the idea that makes the labyrinth go dark after a few seconds is neat, although the first 2 items aren't really much help. The one for the traps is vital though
Ryusui
Ryusui21 Dec 2016, 05:32
This is very clever and well-put together, though I'll admit I feel it's a little cheap how sensors don't respawn after you die (I really hope this was just a bug!) I was able to beat the game anyway with some good memory and a bit of luck, but you might want to check to see if this is a bug or not.

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