Miawflex

Overall★★★★★★★★★★3.14
Fun★★★★★★★★★★3.50
Innovation★★★★★★★★★★2.59
Theme★★★★★★★★★★2.95
Graphics★★★★★★★★★★2.95
Humor★★★★★★★★★★2.44
Mood★★★★★★★★★★3.33
Coolness★★★★★★★★★★46%
A reflex game where you press left and right arrow button to catch the green 'Miaw's.

I'm recording and playing some Ludum Dare games! I usually play the games left by the commenters/voters below first, so feel free to comment on my game (Sorry that it's a bit too simplistic)!

https://www.youtube.com/playlist?list=PL3X7vaujhRTKawLvys59GrNybWq3JkMR4

Comments14

spatanz
spatanz13 Dec 2016, 04:26
Fun game, the game tempo was great and I got so much green bean. :D
UekiShurei13 Dec 2016, 08:50
Simple game, works like endless runner games on the mobile, really fun to see the Miaws bounce around after you catch it.
asyzruffz
asyzruffz13 Dec 2016, 12:30
Nice beat. I also like the shaking effect, it gives some feedback.
MrNyarlathotep
MrNyarlathotep18 Dec 2016, 17:17
Nice entry - was the pikup generation linked directly to the music by code, or just mostly beat matched by hand?
Would have been nice to have the faster moving pickups a different colour just for player nicety :)
BubsyPoochies19 Dec 2016, 14:08
Simple concept, but very well executed! Controls are tight and the game is very responsive. Gameplay is fluid and the music adds a lot to the experience. Gets pretty hard when Miaws start coming at different speeds, providing a good challenge. Congrats on making this, it may be simple but feels very polished!
miawauthor19 Dec 2016, 16:05
Ahhh... Finally got some time to play games on Ludum Dare.. wuwu.

@spatanz Hehe, thank you!

@UekiShurei Yeah, just keeping with the juice theme where you don't destroy objects, let the players see the results of their work. Was thinking of putting other effects, but ultimately settled on using the GameEngine's physics.

@asyzruffz Thank you!

@MrNyarlathotep Hmm.. I'll say it's beat matched by hand I guess, though I've preset several levels of the Miaw speed based on the current beat of the music and play it when the music goes to that. Thanks for the suggestion too! I was thinking of different colours as well but I thought keeping them at the same colours would trick the players and make it a bit more of a challenge.

@BubsyPoochies Hehe thank you very much!
antishow19 Dec 2016, 17:44
Great work! It's a shame the miss/collect tones didn't match the beat of the background music. It also seemed like there was no way to actually lose. After a while I got bored and just tried to miss as many as possible, but the game just kept running.
indrkl19 Dec 2016, 17:46
Has quite some fun in it, but I don't understand, does it have win/loss condition?
miawauthor20 Dec 2016, 13:43
@antishow @indrkl Haha yeah, now that I think about it I should've probably added a win/loss condition. I intended it as a relaxing game where you rack up your high scores within the songs. But now that I look at it again after a few days and looking at others playing it, probably yeah.

@levubivenatus Thank you!
saurterrs
saurterrs20 Dec 2016, 14:11
Was fun. I really liked Miaws ))
Dragojt
Dragojt20 Dec 2016, 17:10
Nice rythm game!
iossif22 Dec 2016, 12:24
great beats! the game had a good feel.
jelch23 Dec 2016, 05:37
When it was slow it was easy to get into a groove, but in the later fast parts it seemed impossible to catch all the Miaw's. Overall good!
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