Mice life

by alex-ac
Overall★★★★★★★★★★2.40
Innovation★★★★★★★★★★2.53
Theme★★★★★★★★★★3.20
Coolness★★★★★★★★★★24%
You're a mouse and you need to bring a lot of cheese to your home in the wall of room.
There are many mouse-traps in the room. Good luck!

All time you play you automatically eat cheese from box (1 per 10 seconds). Game is over if there are no more cheese.
You can found cheese outside on a floor and in the traps. Traps has two sides. One side catches your (and game is over). Other side closes trap and drops cheese from it.
Cheese & traps will spawn when you put cheese to the box.

Controls:
arrows for move, i for inventory.

Technologies:
Defold game engine,
Graphics in gimp,
Dragon bones for animations.
I had no time to make some sounds :(.

All files on one page: https://yadi.sk/d/hJ3i6eYf339Hdz
Files are hosted on yandex, language of page can be switched in the bottom.

Sorry far weird screen resolution in embedded page. You can use direct link to web version to open it in new tab: https://ldjam.alex-ac.ml/

Comments9

MrEvilGuy
MrEvilGuy12 Dec 2016, 08:18
Not sure I understand why I keep getting game over while wandering around. Dropping the cheese off in my box seemed to fix it. I love the artwork and animations and the feel of moving around! But the gameplay seems a bit lacking.
alex-ac
alex-acauthor12 Dec 2016, 08:49
Yep, I had to few time to make gameplay pretty becose I had some business on my work this weekend. I've just added this text to description to describe gameplay:

All time you play you automatically eat cheese from box (1 per 10 seconds). Game is over if there are no more cheese.
You can found cheese outside on a floor and in the traps. Traps has two sides. One side catches your (and game is over). Other side closes trap and drops cheese from it.
Cheese & traps will spawn when you put cheese to the box.
cjke.777712 Dec 2016, 09:18
Seems like a good concept but it was pretty difficult to make any progress.
Dvorgaz12 Dec 2016, 10:20
It seems like the trap positions aren't in synch with the visuals, because I would randomly get game overs wandering outside.
alex-ac
alex-acauthor12 Dec 2016, 12:06
Actually it's a weird-placed character collision object :(. May be it'll be better to use separate collision object for trap detection.
xclementx
xclementx13 Dec 2016, 00:54
Too much way to die... Too bad... :/
MrNyarlathotep
MrNyarlathotep18 Dec 2016, 14:58
As others have said, its very difficult to parse why you die when you die - some UI elements showing things like remaining cheese, or time until next cheese-eat 'tick' would do a lot to solve this
erik1 Jan 2017, 19:48
Loading time between the home and the big room was a bit frustrating. I like the way the mouse wobbles when you walk!
ragnta1 Jan 2017, 20:53
I don't know what is the reason of game over, but overall it's a cute game.
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