Mouse in da house

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.72
Innovation★★★★★★★★★★2.66
Theme★★★★★★★★★★2.76
Graphics★★★★★★★★★★3.53
Audio★★★★★★★★★★3.10
Humor★★★★★★★★★★2.96
Mood★★★★★★★★★★3.03
Coolness★★★★★★★★★★63%
NOTE 15/12/2016: We have temporaly deactivated the WEB link for an issue with the textures. We are trying to fix it as soon as posible.

Mouse in da House is a game where you help one little mouse to get his cheese. But he need to be careful with the dangers of the house. Cats will be waiting for him.

Hope you enjoy the game!

----------- Controls -----------

WASD or ← ↑ → to move

SPACE to jump (Vertical Jump)

Jump + Running (Horizontal Jump)

----------- Developed using -----------

- Photoshop

- Audacity

- Sibelius

- Unity

Also thanks to:

- Some sounds were taken from https://www.freesound.org/

----------- Ethereal Psyche Games -----------

María del Pozo - Artist and Designer

Jose C. Romero - Programmer

Elena Rodríguez - Composer and Level Designer

----------- Changelog -----------

v.0.2 Some small bugs fixed
Genres: platformer
Tools: Unity

Comments21

Artsicle13 Dec 2016, 11:32
Mouse in da house ppl!
Matlahvi
Matlahvi13 Dec 2016, 13:57
I've liked the animation, the mouse looks so cute ^^ I had some problems with colliders, though ;_;

Good idea, anyway!
EtherealPsycheGames
EtherealPsycheGamesauthor13 Dec 2016, 22:25
@Red_Fan games

Sorry! It was too late and we were sooo tired xDDD
leondryaso13 Dec 2016, 22:27
The collision boxes and movement didn't go quite well, did they? I really like the art and music though :)
Uliana Galich13 Dec 2016, 22:28
Super . I like, real cartoon.Amazing work.Ave Ceasar
Michalidis
Michalidis13 Dec 2016, 22:59
The game looks amazing, cute and the music is fitting it well that I could play it for much longer time.

Unfortunately I wasn't even able to get past the second level, most likely due to my incompetence of solving the puzzle :/
psychomonster
psychomonster13 Dec 2016, 23:25
Awwwww... is that cute. I love the love you put into the nice cartoon-like game... the controlls seems to be a little problematic but polishing ios overrated! All other Concepts of the game are fitting well. Good job!
Maffew14 Dec 2016, 12:20
Nice animations, fun little platformer. Slight issue with hitbox colliders being larger than the thing you are colliding with in some places
EtherealPsycheGames
EtherealPsycheGamesauthor14 Dec 2016, 12:28
Our poor programmer are now crying in a corner singing softly "colliders, colliders, colliders everywhere".
Digitaldude555
Digitaldude55514 Dec 2016, 12:37
Art looks amazing and the rat animation, I liked what you did with level selection and menus. Gameplay was interesting but I had some problems with colliders like matlahvi said and the cat noticed you too fast some times.
Firellon
Firellon14 Dec 2016, 17:01
Graphics looks really nice!
Fidrik
Fidrik14 Dec 2016, 20:10
Some issues with collisions, found myself trying to jump over certain objects for ages. Cool theme, really liked the mouse art. Lots of levels as well, which was pretty cool. Overall good job :)
JK5000
JK500014 Dec 2016, 20:16
The game is super cute. But personally i would have prefered that you have made less levels and instead have put more work into making the game work. But overall well done.
BloodJohn
BloodJohn14 Dec 2016, 20:22
Beautiful pictures. Cheerful music. Need to work on platformer mechanics.
n00basaurus
n00basaurus14 Dec 2016, 20:36
I like the "better mouse trap" idea and the stand alone art was good.

Buggy character controller made the game unplayable. Animations between running and jumping are at two different speeds which made the much slower running mode obsolete. There was also an issue with climb not recognizing the appropriate activation status at the correct times leaving me stuck on the floor or table top in climb position with no way to return to normal.

Menus were a little too vague causing an accidental application quit as it wasn't appropriately labeled as such.
EtherealPsycheGames
EtherealPsycheGamesauthor14 Dec 2016, 20:47
@n00basaurus

Well it's true our mechanic are buggy, we are trying to focus on it. Different speed between animations are intentionally different (because we thought that a horizontal jump from a mouse is larger than running). Perhaps it makes "obsolete" the running mechanic but if it is obsolete, why we have a jump/walk mechanic in platforms games? xD

Anyway, programming need more work and less levels probably.

Thanks for the feedback.
Palarus15 Dec 2016, 14:08
Lovely game! SO cute! The collision doesn't seem to work properly. But good work!! Keep going!
Bumblepie17 Dec 2016, 03:47
The art style is adorable, but as others have said, the platforming feels super weird as it's unclear where the colliders are
Docjekyll
Docjekyll30 Dec 2016, 05:48
Charming game.

Cute art and music and a fair number of features for a game jam game. Some more clarity on the mechanics would have been nice (e.g. where is the cat going to look before it activates?) but it was really fun regardless.

Great work!

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