My Dear Pepe
A boy and his toy toad. Match made in heaven. Or is it? Even if it isn't it doesn't matter, because that toad is the only entity in the world he trusts. And he's going to do anything to protect it.
Using turrets and your sword, defend your best friend - Pepe.
Controls:
WASD for movement
Mouse for sword control
Clicking or pressing spacebar skips dialogues.
IMPORTANT NOTE(S):
1- Music was not entirely finished by the end, so first release is without music.
2- Game has not been tested for difficulty, so it may be too hard or too easy, not sure.
Using turrets and your sword, defend your best friend - Pepe.
Controls:
WASD for movement
Mouse for sword control
Clicking or pressing spacebar skips dialogues.
IMPORTANT NOTE(S):
1- Music was not entirely finished by the end, so first release is without music.
2- Game has not been tested for difficulty, so it may be too hard or too easy, not sure.
Tools: LÖVE
Comments13
These things aside, though, it is a very fun little game, nice entry! Will Pepe turn out to be the villain all along?
You even managed to integrate upgrades!
Pepe looks gorgeous. I would like to see a game with him as a main character.
The control are tights and I dig the Analog use of the sword. Not sure i've seen taht elsewhere.
The sound, the knockback, the particles makes hitting those thing a pleasure! You can bath in there blood ! Great little persitence deatails !
There's a weird End-of-the-world / Everything-has-gone-bad mood. It feels like despair and I love it !
Great Job on this game !
(2 bugs: You can push pepe inside the walls. And got a crash at wawe 3 : http://imgur.com/a/qjYLW )
Love the particles. Love I could whirlwind :D
I actually managed to push Pepe out of bounds so he was safe and I could deal with these disgusting blobs :)
Good job!
The cure little one liners and the opening sequence made me smile and the gameplay was entertaining and different from the other wave based defence games that have been submitted!
This needs to be expanded upon! 5/5
I moved Pepe next to a wall and next enemy hit sent him out of the room (Link #1). Also, when I tried to stay in the gap which spawns enemies, I just seemed to push one of the foes back and it gave me the fatal error (Link #2)
https://i.gyazo.com/46ef81c291a16e2d222dfc42c82dc912.png
https://i.gyazo.com/d25de57c3319a618cc9ab339bdae1446.png
Th feedback when killing the guys is very satisfying.
Nice one.