No Man Hero

Overall★★★★★★★★★★2.86
Fun★★★★★★★★★★2.86
Theme★★★★★★★★★★3.48
Graphics★★★★★★★★★★2.43
Audio★★★★★★★★★★3.05
Humor★★★★★★★★★★2.90
Mood★★★★★★★★★★2.90
Coolness★★★★★★★★★★44%
No Man Hero

Genre: point'n'click adventure

Tools: Unity3D, Piskel, ssfsx

Theme accordance: Entire gameplay is in one single room.

Description:

Year 2991. The humanity destroy almost all Earth and decided to leave the planet. But they left behind their servants - robots.

The last one create their own civilization.

But the evil humans decided to return. And you are the ONLY HOPE for your kind. Stop the humans!

BIG POST LD UPDATE:

Finally i've made some fixes:

*sprites of batteries have been changed

*inventory UI box has been added

*timer has been fixed

*you are able to loose now (0 timer bug has been fixed)

*Robot are moving to the interaction point and only then interacts now

*The robot is moving UNDER the first plane chemicals on the scene

Hope you enjoy the fixed game!

The link to the post jam updated version has benn added
Genres: adventure

Comments15

youngbrothers17 Dec 2016, 08:43
Hi plugrobots, nice little game. Although the amount of actions was still limited (as expected for a 48 hour game) I liked that the game was completed and that the order of actions felt logical. Nicely done!
PlugRobotsauthor18 Dec 2016, 10:12
Thanks for response)
Palys Plays18 Dec 2016, 11:33
I liked the music. It would be nice if game was little longer, but overal, well done!
Flaterectomy
Flaterectomy18 Dec 2016, 11:40
Cute little one room point-and-click. :) It would've felt better if the robot would've moved to each point it interacted with, and if there were more simultaneous items/interactions possible. Because each action yielded one item for the next action, it didn't end up very difficult. At first I didn't notice the items I picked up appearing in the lower left either. Some additional UI work would help.

Graphics were a little inconsistent, with the differences in scaling of the images, and some clashing colours. Also the robot moved on top of the chemistry flasks in the front.

I did like the music, it was pretty atmospheric. And having different sound effects for each action is a big plus for me.

There were also some grammar and spelling issues in your text, which isn't really a big deal because I am assuming English isn't your native language. Just something to look out for next time.

Nice work!
Kalm00418 Dec 2016, 11:44
The concept is cool. With more actions it would be a great game. Good job!
Zettelkasten18 Dec 2016, 11:53
Nice little game. The story is neat, well done. The art is not the best, but totally works.

And I like how you are able to go from item to item to get to your goal.

There are some minor issues I have noticed: First, I think there should have been a box around the inventory. I did not notice it as such.

And sound would have been nice :)

Keep up the work, good job!
PlugRobotsauthor18 Dec 2016, 12:48
Thanks everyone for playing and comment)

@Flaterectomy It was a lack of time for me to issue all the problems during the Compo jam. Maybe i'll fix them later and submit this little game somewhere. Thanks you for the detailed response. Now i know what i have to fix first. And yes, English isn't my native language) So sorry about mistakes)
Sarge3v18 Dec 2016, 12:48
I couldn't do anything after I charged the batteries. then timer started to go down minus :D
PlugRobotsauthor18 Dec 2016, 12:52
@Sarge3v xD Well, timer is needed to be fixed) I didn't know about this bug)

About the battery: someone face the problem that the battery isn't charged by the first try. So try to charge it again. If nothing happens, the battery is charged and ready to be put in the laser)
Ygogo18 Dec 2016, 13:51
"No man hero" - XD I Get it )

Completed the game with great joy! Thank you.
Ednei
Ednei18 Dec 2016, 14:00
try to publish web version, more easy to play.

nice game, congrats
Somnium
Somnium18 Dec 2016, 14:25
A fun little point and click game! :) I love the concept as well.

As others have mentioned, it would be nice to get a background for the inventory, and having a lose-screen for when the timer runs out.

The music fitted well with both the concept of the game, and with the graphics, it sounded suitable dramatic :) The different noises for each action was also a nice detail.

Good work!
PlugRobotsauthor19 Dec 2016, 16:01
@Ednei

can't build HTML5 version in Unity due to my 32-bit OS :(

@Somnium

there IS a lose-screen but also there is a bug with the timer and the last seems doesn't work right)
Wan
Wan23 Dec 2016, 11:52
Nice game you just need a little more contents and an inventory more visible. It took me 2 min to understand that my laser was there ^^

The lack of content is expected for a 48h Compo entry so Good job.
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