
Ludum Dare #37compo
Not Enough Meatballs
My Ludum Dare 37 creation.
The them was: One Room
This made me think of two things.
1) a tweet for an idea I had months ago before the jam:
Game idea: character stuck inside a single room and no matter what you do it just keeps flashing NOT ENOUGH MEATBALLS!!!
— Tartle Wizard (@Tartle_Games) August 12, 2016
But that idea has some... Problems. Obviously. It doesn't sound like that much fun.
2) The theme reminded me of the box maps I used to download for Quake 3 - one of my favorite games in years of yore.
So I combined the two and came up with this weird meatball shooter.
CONTROLS + INSTRUCTIONS
I recommend using the Unity fullscreen button on the web player. In Firefox and Chrome you can regain control of the mouse pointer by holding the ESCAPE key.
WSAD == movement
SPACE == jump
left mouse == shoot
Shoot meatballs at enemies. Pick them up off the ground. Cans give you more meatballs. Get 10 points.
The them was: One Room
This made me think of two things.
1) a tweet for an idea I had months ago before the jam:
Game idea: character stuck inside a single room and no matter what you do it just keeps flashing NOT ENOUGH MEATBALLS!!!
— Tartle Wizard (@Tartle_Games) August 12, 2016
But that idea has some... Problems. Obviously. It doesn't sound like that much fun.
2) The theme reminded me of the box maps I used to download for Quake 3 - one of my favorite games in years of yore.
So I combined the two and came up with this weird meatball shooter.
CONTROLS + INSTRUCTIONS
I recommend using the Unity fullscreen button on the web player. In Firefox and Chrome you can regain control of the mouse pointer by holding the ESCAPE key.
WSAD == movement
SPACE == jump
left mouse == shoot
Shoot meatballs at enemies. Pick them up off the ground. Cans give you more meatballs. Get 10 points.
Comments35

szahn11 Dec 2016, 18:06
Cool graphics. Love old school browser-based FPS games. Some performance and sound issues though.

tartlegames11 Dec 2016, 18:40
what issues did you see?

tartlegames11 Dec 2016, 18:43
The Ludum dare site is being weird. If you aren't seeing the game start up go to the weblink and play it on itch. I also uploaded it onto Gamejolt.

tartlegames11 Dec 2016, 18:47
yeah it looks like the Ludum Dare page is having a problem with linking to the playable webbuild via itch. Go here to play the game: https://tartlegames.itch.io/not-enough-meatballs
Soren1111211 Dec 2016, 21:21
Great graphics but gets boring very fast, work on variety.
stuffedgravy11 Dec 2016, 22:15
my itch embed worked. You can get a LD-specific link inside the project embed settings I think.

BallingerBallingerandBallingers12 Dec 2016, 09:08
Got a chuckle out of it

abezuska12 Dec 2016, 18:31
Would not run for me - white screen
Version 54.0.2840.98 (64-bit)
Mac OS 10.11.6
Version 54.0.2840.98 (64-bit)
Mac OS 10.11.6

tartlegames12 Dec 2016, 19:47
Thanks for the comments! I tried using the url from itch from the embedded tab and it still doesn't autoplay through the page here. For the comment about it not running on Mac, was that playing through this page or from the itch.io page?

tartlegames12 Dec 2016, 19:48
oh, and I am kicking myself real hard for not including a leader board. :(
After voting ends I think I will add some new weapons, levels, and features. The AI is pretty bad, so I gotta improve that too
After voting ends I think I will add some new weapons, levels, and features. The AI is pretty bad, so I gotta improve that too

tartlegames13 Dec 2016, 00:01
the embed should now work. I was using the wrong URL. DOH!

MrEvilGuy13 Dec 2016, 00:16
There was something unique about this. The sound effects and music and meatball combination was something else! I enjoyed it!
KadaDev13 Dec 2016, 00:18
Fun game!! love the art, would be easier to play if the meatball were billboarded always facing the camera,
looks like they are hard to pick up
looks like they are hard to pick up
djfariel13 Dec 2016, 00:22
Hilarious.
terop13 Dec 2016, 00:48
the graphics style is the best part. The sounds were kinda sad, and the controls kinda ruined it. But the black borders in the graphics make it look very nice. Biggest problem I had was with the mouse cursor grabbing -- took some time to figure out how to get my mouse cursor back...
Piscythe13 Dec 2016, 00:54
Embed link worked for me. Who needs BF1/CS:GO when you have meatballs! There should be a leaderboard, but aside from that it feels like you make exactly what you set out to make.
stuffedgravy13 Dec 2016, 01:09
It was pretty fun! Wish we had feedback on where we're getting shot. It's hard to tell that kind of thing, but the AI isn't good enough for it to really matter right now. I liked the art style and the environment (the steps and the columns were used extensively). I wish the meatball weapon was a bit more unique mechanic-wise, but I understand the compo constraints!
oOoUuUtTtOoOfFfMmMeEeAaAtTtBbBaAaLlLlLlSsS
oOoUuUtTtOoOfFfMmMeEeAaAtTtBbBaAaLlLlLlSsS

Megalink13 Dec 2016, 01:10
Very nice game! Could've used some instructions, though. :)

d3uced13 Dec 2016, 01:16
great art style, game was fun and gave me a chuckle. nice work man.

sollinxp13 Dec 2016, 01:34
the art is very nice, but the gameplay is kind messy, make the bullets more accurate and powerful when the player shot and give some tutorial before put the player in the arena

Phantom Lab13 Dec 2016, 01:39
NEED... MORE... MEAT... BALLS....

mmason13 Dec 2016, 01:40
What did I just play... overall, nice game if a bit strange.
10/10 would go on a murderous meatball rampage again
10/10 would go on a murderous meatball rampage again

ashtheevil13 Dec 2016, 07:13
Enemies look much fun! Really like hand drawn style.
mighty.buxx13 Dec 2016, 10:17
Ha-ha, nice and fun. Graphics are also very nice.
Dene13 Dec 2016, 12:53
I like the graphics :) Gameplay could be little much more dynamic if you have ENOUGH meatballs :D

PolygonTeam13 Dec 2016, 19:32
good job, love stylish pictures on the wall))!

local minimum13 Dec 2016, 20:14
Playing, for a while I wasn't sure if it was online of single player. I like that confusion. Running around getting the ammo to be able to shoot was kind of fun. Nicely made.

ThatGuyMiniB13 Dec 2016, 20:31
Very fun game! I love the art style and the mix of 2d with 3d. Was into it the whole time! Only problem I had at first was the looking controls, but it didn't take long to adapt to them :)

RttStudio13 Dec 2016, 20:56
Best game ever, hope to see a collector come soon, with a 10ft meat ball. Joke aside, really entertaining. Seemed a bit hard to get meat balls tough (compared to how many the bots shoot) Still really enjoyable. Love the artstyle too.

andyman40414 Dec 2016, 02:18
Really funny game. I loved the hand drawn 3D aesthetics of the room and flat characters.

RobotLovesKitty14 Dec 2016, 05:15
The meatball shooting sound was superb!

QuestionableQuality30 Dec 2016, 22:50
I really liked the visual style, unfortunately I was having an issue with firing, initially it did not work at all (shooting that is), after exiting full screen and going back in I got some luck, but it wasn't consistent. Double checked I had enough ammo and still not working all the time. I was playing on windows 10 in chrome on the WebGl version if that's any help.

Franklin's Ghost2 Jan 2017, 07:31
The art style is great in this, thought it worked really well with the design of characters, room and colours, just wish there was more accuracy and feedback when shooting the meatballs. Also liked that you were able to use an idea you'd had, to bring into the jam.

rogueNoodle2 Jan 2017, 23:57
Haha - what a weird game! ( Meant in the best way possible, of course) Makes me think a first person Binding of Isaac could work really well in a similar visual style.

I made this... I used Unity version 5. The art was done using an app called Artflow and Gimp. Music and sound effects recording using Audacity (and my keyboard). This is my 2nd time doing the LD Compo.