Nuclear Arms 3: Atomic Reckoning
Craig Killbane is back! We last left our hero attempting to destroy the trash star. In the process he was sucked into a trash singularity and stranded in deep space. The ships engine's have been disabled and an army of alien skeletons are invading to take his nuclear technology. You play as Killbane as he attempts to fix the engine while fighting back the alien menace
This game follows the adventures of Craig Killbane. You can check out the first 2 parts of the adventure from our past Ludum Dare submissions:
Nuclear Arms:
http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=10322
Nuclear Arms 2, Garbage Day:
http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=10322
This was our 3rd Ludum Dare game jam submission. It was also our first foray into making a 3D game. Our past experience allowed us to focus on trying some new things and this was the end result. We hope you like it!
Try and fix the ship to escape the alien menace!
Controls:
WASD - movement
Spacebar - jump
E - Interact/Pickup/Drop object
Left Click - Attack
Right Click - Throw held object
Credits:
Chad Gerein - Combat scripts
Logan Marks - Level Creation, Builds/Optimization, Asset Implementation
Brodie Beaman - Main Character scripts, Tasks Scripts, VO editing
Mitchell Maclean - Tasks Scripts, Assets, Voiced Killbane.
James Burnes - Music
Taylor Seely - Story Board, Sound finder man
Brenden Roach - Story Slides
Source code repository here: https://github.com/Logicon211/LudumDare37
Models/Animations were found entirely as free assets on Unity store.
This game follows the adventures of Craig Killbane. You can check out the first 2 parts of the adventure from our past Ludum Dare submissions:
Nuclear Arms:
http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=10322
Nuclear Arms 2, Garbage Day:
http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=10322
This was our 3rd Ludum Dare game jam submission. It was also our first foray into making a 3D game. Our past experience allowed us to focus on trying some new things and this was the end result. We hope you like it!
Try and fix the ship to escape the alien menace!
Controls:
WASD - movement
Spacebar - jump
E - Interact/Pickup/Drop object
Left Click - Attack
Right Click - Throw held object
Credits:
Chad Gerein - Combat scripts
Logan Marks - Level Creation, Builds/Optimization, Asset Implementation
Brodie Beaman - Main Character scripts, Tasks Scripts, VO editing
Mitchell Maclean - Tasks Scripts, Assets, Voiced Killbane.
James Burnes - Music
Taylor Seely - Story Board, Sound finder man
Brenden Roach - Story Slides
Source code repository here: https://github.com/Logicon211/LudumDare37
Models/Animations were found entirely as free assets on Unity store.
Genres: action


Comments30
A+
Found the interacting of objects (E to pickup) to be jenky, could be smoother. Eventually I was overrun by aliens.
Your assets are nice and detailed. Music and Sounds are great, but a way to decrease the volume would be nice.^^ The voice acting is fun.
The game is not buggy, you can easily interact with everything, the goal and the way to achieve it is pretty clear.
Skulls are a kinda hard to kill, making the game a bit hard towards the end when there is a big swarm of them.
Great work with a short time like this!