One Reason to Escape
How to escape the room when the main character of your game don't want to do this?
Text parser adventure with 5 endings.
Type 'help' to read the list of the most common operators.
Have fun!
Attention: "All-your-base-are-belong-to-us"-like grammar and madskillz graphics!
Text parser adventure with 5 endings.
Type 'help' to read the list of the most common operators.
Have fun!
Attention: "All-your-base-are-belong-to-us"-like grammar and madskillz graphics!



Comments11
It's time to spoilers.
For example, for the one of the most complicated bad endings you must go to the gas stove, open the gas and after 30 seconds use lighter.
For the only one good ending you must go to the door, try to open it and then print 'me' or 'friendship' as reason.
I liked your art style and the mood.
Please go ahead and check my game (LocusLudi) nad check my Youtube (Acuadoy Studios) cause ill redo
my whole game and then you'll get all the links to updated versions of my game!
I get that the graphics are intentionally like this, but I feel there was room to silhouette the shapes a little better.
Sound was all right. The ambience felt ambient, but the sharp beeps were a little shrill.
If it was possible to skip the intro, then I failed to find out how. This did hamper the replayability for me.
The sketchy graphics, with that background sound makes up for a nice mood! Kinda sinister sometimes! :P
Nice work! :D