Ludum Dare #37compo
One Room Adventure
A Zelda based rogelike where you have to shoot monsters with arrows.
Programmed in C++;
Assets made in Paint.net
Please note that the game had to be rushed so it's kind-of buggy...
Programmed in C++;
Assets made in Paint.net
Please note that the game had to be rushed so it's kind-of buggy...
Comments17
There is a bug when you touch enemies, I think you should close the game because you have no more life. Restart is better. And the hero should be invincible for a while after being hit. The also should put an end screen at the end, even if the game is short, so we understand it is finished.
Audio is a bit agressive too.
Well done for doing it in C++, I guess you spent a lot of time just to do basic stuff :)
So... I think I won... I got infinite hearts. XD
I noticed that I could walk backwards.
Also, you're good at pixel art. :D