Yeah it does remind me of undertale, the art of the walls especially, I like the background tune playing. The puzzles are pretty interesting and it's satisfying when you get them right. over all it's a lot better than the game I made(also a puzzle) Btw I am stuck on si + too puzzle, what number do I type in?? I wanna finish the game.
@Digitaldude555 Thank you for the feedback! I am actually very happy that people actually find my puzzles interesting :D The solution to the si+too puzzle is 751, because SI=51, TOO=700. You just have to look at the letters as if they were numbers! :)
Nice adventure puzzler. Probably wouldn't have guessed the SI+TOO one without you explaining it in the comment, but apart from that the difficulty was just about right. Graphics are simple but it looks quite good imo and the the music + SFX are good too. At some points running would've been useful, but the walking speed wasn't too bad. Some of the inputs in the number puzzles could've been a bit farther away from each other to prevent missclicks.
Great, polished, unique puzzle with ideal length and perfect difficulty. At first I couldn't decrypt the caesar code, because I thought the last letter was 0 instead of Q.
simple escape room but a good mood. Charactere is a bit strange but bricks are cool. Maybe the collision are too large (it takes me some tries to put the numbers I want with buttons...)
Fun little puzzle game, although I'm ashamed to admit I got stuck at room 3. Maybe a little rough around the edges in terms of presentation, but the puzzle part is definitely solid and that's quite important in a puzzle game, or so I heard. ;)
Not sure if Undertale inspired the art or not, but I like it. Feels very lonely in the game (mood-wise). Puzzles are nice, and the hints helped. The music added well to the mood. Good job.
The solution is 751, since SI looks like 51 and TOO looks like 700. I know that puzzle is a bit difficult, but i couldn't think of a proper hint :/ Anyways, thank you for the feedback! It means a lot to me!
The "hit-box" on the top row of answer buttons was a bit too large, I had to redo entering the answer a couple of times, because I kept accidentially activating the top row buttons.
The puzzles were both interesting and varied - it has been a while since I last solved a Caesarean cipher :) I liked the art as well, and the music worked well to enhance the mood.
Good complete game with tones of Undertale indeed. The 1st puzzle was the best one really, should have put that one last. Odd atmosphere, well done! Another puzzle lover :)
Comments23
Thank you! I hope i didn't make the puzzles too hard though :D
Thank you for the feedback! I am actually very happy that people actually find my puzzles interesting :D
The solution to the si+too puzzle is 751, because SI=51, TOO=700. You just have to look at the letters as if they were numbers! :)
Charactere is a bit strange but bricks are cool.
Maybe the collision are too large (it takes me some tries to put the numbers I want with buttons...)
Maybe a little rough around the edges in terms of presentation, but the puzzle part is definitely solid and that's quite important in a puzzle game, or so I heard. ;)
Yes, it was inspired from Undertale, since i suck at drawing and i didn't develop an unique style yet. :D
The solution is 751, since SI looks like 51 and TOO looks like 700. I know that puzzle is a bit difficult, but i couldn't think of a proper hint :/
Anyways, thank you for the feedback! It means a lot to me!
The "hit-box" on the top row of answer buttons was a bit too large, I had to redo entering the answer a couple of times, because I kept accidentially activating the top row buttons.
The puzzles were both interesting and varied - it has been a while since I last solved a Caesarean cipher :) I liked the art as well, and the music worked well to enhance the mood.
Nice work! :)
The music is weird and sort of fits the game, so that's good. I wouldn't say this game fits the theme very well, though.
Good job overall! Always fun to play more 'lateral thinking' games.