One Room Dragon Schmup
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
TL&DR Summary
=============
This is a kill two birds with one stone entry.
1. Help my community.
2. Submit my first Ludum Dare Entry (finally)
Made in 5 hours with: Corona SDK and SSK2.
Controls:
> Player auto-steers clockwise if no input given.
Android
-------
> Press and hold left side of screen to steer counter clockwise.
> Press and hold right side of screen to fire.
Win 32
------
> Steering (counter clockwise): A or Right Arrow or DPAD Right
> Firing: D or Right Arrow or spacebar or buttonA on controller
> Click screen with mouse if you die.
Goal: Stay alive, kill other dragons, and collect coins.
DO: Shoot dragons
DO NOT: Run into other dragons or the walls.
Collect Gems: To change weapon
> Red - Fire projectile
> Green - Poison Projectile (kills over 1.5 seconds)
> White - Lightning Projectile (kills on collision or if nearby)
Longer Summary
==============
re #1:
A week ago I asked my community to put together a list of things they'd like to see in a schmup. The goal was to quickly write and then share the code for said game.
https://forums.coronalabs.com/topic/66772-ssk2-lets-make-1-brainstorming/
re: #2 - Friday I heard there was a Ludum Dare starting and thought, "Gee why not?"
So, here it is... A 'One Room' Schmup with dragons and some of the other things my community asked for.
While I collected inputs on ideas from the Corona coumunity last week, please note that no work began till Saturday the 10th.
Total time spent developing this game: 5 hours.
Credits
-------
Music:
Rocket by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Images:
Gems: From Reiner's Tilsets: http://www.reinerstilesets.de/
coin.png, dirt.png, tree*.png by Kenney (CC0): http://kenney.nl/
dragon1..4.png: http://www.gdunlimited.net/forums/topic/9493-dragon-sprites/
=============
This is a kill two birds with one stone entry.
1. Help my community.
2. Submit my first Ludum Dare Entry (finally)
Made in 5 hours with: Corona SDK and SSK2.
Controls:
> Player auto-steers clockwise if no input given.
Android
-------
> Press and hold left side of screen to steer counter clockwise.
> Press and hold right side of screen to fire.
Win 32
------
> Steering (counter clockwise): A or Right Arrow or DPAD Right
> Firing: D or Right Arrow or spacebar or buttonA on controller
> Click screen with mouse if you die.
Goal: Stay alive, kill other dragons, and collect coins.
DO: Shoot dragons
DO NOT: Run into other dragons or the walls.
Collect Gems: To change weapon
> Red - Fire projectile
> Green - Poison Projectile (kills over 1.5 seconds)
> White - Lightning Projectile (kills on collision or if nearby)
Longer Summary
==============
re #1:
A week ago I asked my community to put together a list of things they'd like to see in a schmup. The goal was to quickly write and then share the code for said game.
https://forums.coronalabs.com/topic/66772-ssk2-lets-make-1-brainstorming/
re: #2 - Friday I heard there was a Ludum Dare starting and thought, "Gee why not?"
So, here it is... A 'One Room' Schmup with dragons and some of the other things my community asked for.
While I collected inputs on ideas from the Corona coumunity last week, please note that no work began till Saturday the 10th.
Total time spent developing this game: 5 hours.
Credits
-------
Music:
Rocket by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Images:
Gems: From Reiner's Tilsets: http://www.reinerstilesets.de/
coin.png, dirt.png, tree*.png by Kenney (CC0): http://kenney.nl/
dragon1..4.png: http://www.gdunlimited.net/forums/topic/9493-dragon-sprites/