
One Room, One Core
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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One Room, One Core. A game made in 48 hours.
Can you defend the only power source left in the entire world? The world's fate will be decided by you in this One Room.
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HOW TO PLAY
The game plays like a simple Tower Defense game.
You start out with a number of credits, which you can spend to buy three different type of turrets.
You will receive additional credits for defeating enemies and clearing waves.
To win the game, you have to clear all 10 waves.
You lose if The Core loses all of its hit points. Each enemy that reaches the core reduced the hit points by 1.
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CONTROLS
- LEFT-CLICK to select a turret in the bottom-left corner.
- LEFT-CLICK on an empty white block to buy and place the currently selected turret.
- Hold SPACE to speed up time.
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OTHER
- I recommend playing the game in full screen. Game was developed and tested on a 1920x1080 screen.
- I was not able to test the Mac or Linux build, so let me know if there are any problems.
- The game was made using Unity 5.5, Blender and http://www.bfxr.net/.
Can you defend the only power source left in the entire world? The world's fate will be decided by you in this One Room.
--------------------------------------------------------------------------------
HOW TO PLAY
The game plays like a simple Tower Defense game.
You start out with a number of credits, which you can spend to buy three different type of turrets.
You will receive additional credits for defeating enemies and clearing waves.
To win the game, you have to clear all 10 waves.
You lose if The Core loses all of its hit points. Each enemy that reaches the core reduced the hit points by 1.
--------------------------------------------------------------------------------
CONTROLS
- LEFT-CLICK to select a turret in the bottom-left corner.
- LEFT-CLICK on an empty white block to buy and place the currently selected turret.
- Hold SPACE to speed up time.
--------------------------------------------------------------------------------
OTHER
- I recommend playing the game in full screen. Game was developed and tested on a 1920x1080 screen.
- I was not able to test the Mac or Linux build, so let me know if there are any problems.
- The game was made using Unity 5.5, Blender and http://www.bfxr.net/.